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Pinball: Electronic Parts
ROM chip (software) updates, displays, capacitors, cords, plugs, and more.

Page Index:
IMPORTANT NOTES AND DISCLAIMERS: The notes, disclaimers, and terms below apply to purchase and use of any parts listed on this page.
  • RETURNS: There are NO RETURNS on electrical/electronic parts- all sales are final. Please consider and make your choice wisely before purchasing- or contact us if you have any questions.

  • DOING YOUR OWN REPAIR WORK: The removal and replacement/installation of electronic components at the circuit board level is NOT recommended if you are not experienced with electronic component and circuit board repair. If you are new to this stuff, please take our advice and leave the work to a qualified expert- you will most likely thank yourself later. It is VERY easy to cause damage to parts, circuit boards, and your game in general, if repairs are not done with precision, neatness, and accuracy. It is very easy for one to make problems WORSE than they were before, if one does not know what one is doing, or does not have adequate experience with these kinds of parts and this kind of work in general.

  • CONDITION OF NEW PARTS: Please check/test/verify new parts for proper operation before installing in your game. Perfection is not a guarantee- some brand new parts occasionally come defective right from the manufacturer. To avoid damage to you, your location, or your game, it always pays to quickly test any new part before installation. We (Action Pinball & Amusement, LLC) are not responsible for any damage caused by new faulty parts that may be installed in your game. Purchase of any parts through our website indicates your acceptance of this disclaimer. Contact us if you receive a part that appears defective. Any "defective" parts returned must be unused and uninstalled, or return/exchange will not be honored.

  • TESTING AND REPAIR HELP: If you are unsure about testing a component, or don't know how to properly test, please enlist the help of a professional. We (Action Pinball) do not provide technical repair help or assistance by phone or e-mail- we simply provide parts for sale to you through our website. It is up to you to handle the actual repair/installation of parts and your game in general. Please consult with your local pinball repair person or electronic repair shop if you require assistance or have any questions on repair work or testing.

WE ARE NOT RESPONSIBLE FOR ANY DAMAGE TO YOU, YOUR GAME, OR YOUR PARTS. ALL PARTS WE SELL ARE SOLD UNDER THESE TERMS.

For other items not listed here, see our General Parts & Supplies page.

Electronic Rebuild Kits:
Get all the parts you need in one handy kit!

Williams Display Hi-Voltage Rebuild Kit: $35.95 ea
Part # WMS_HV_KIT
Rebuild the score display high-voltage power supply circuitry in your Williams solid-state pinball game with this handy kit. Common failures of old components in this circuitry on the power supply board are typically to blame for blown fuses and dead displays in these classic games. And when one part fails, it typically takes several others with it, so most components usually have to be replaced when doing a repair. Why not swap them all out and have fresh, new, healthy parts in your game!

This 20 piece kit includes all of the hard-to-find resistors, diodes, zener diodes, capacitors, and unique high-voltage transistors to replace all original components in the high-voltage section on the power supply board.

Directions are included. Requires moderate-to-expert skills with electronics and circuit board work, component handling, ability to ID components and correct pinout of components, circuit board soldering/desoldering, and necessary tools/equipment.

For use in the following games: Algar, Alien Poker, Bad Cats, Banzai Run, Barracora, Big Guns, Black Knight, Black Knight 2000, Blackout, Comet, Contact, Cosmic Gunfight, Cyclone, Defender, Diner, Disco Fever, Earthshaker!, F-14 Tomcat, Fire!, Firepower, Firepower II, Flash, Gorgar, Grand Lizard, Gridiron, High Speed, Hot Tip, Jokerz!, Joust, Jungle Lord, Laser Ball, Laser Cue, Lucky Seven, Millionaire, Pennant Fever, Pharaoh, Phoenix, PinBot, Pokerino, Police Force, Riverboat Gambler, Road Kings, Rollergames, Scorpion, Solar Fire, Sorcerer, Space Shuttle, Space Station, Star Light, Stellar Wars, Swords of Fury, Taxi, Thunderball, Time Fantasy, Time Warp, Tri Zone, Varkon, Warlok, Whirlwind, World Cup

Sample
Actual contents may vary
Data East Score Display Hi-Voltage Rebuild Kits:

Rebuild the score display high-voltage power supply circuitry in your Data East (or early Sega) pinball game with one of these handy kits. Common failures of old components in the high-voltage circuitry on the power supply board are typically to blame for blown fuses and dead displays in these classic games. And when one part fails, it typically takes several others with it, so most components usually have to be replaced when doing a repair. Swap them all out at the same time and have fresh, new, healthy parts in your game!

These multiple-piece kits include (unless otherwise noted in table at right) all of the hard-to-find resistors, diodes, zener diodes, capacitors, and unique high-voltage transistors to replace all original components in the high-voltage section on your original Data East power supply board.

Directions are included. Requires moderate-to-expert skills with electronics and circuit board work, component handling, ability to ID components and correct pinout of components, circuit board soldering/desoldering, and necessary tools/equipment.

Power Supply #: Kit Part #: Price: Order: Notes:
520-5000-00

Used in games in list "A" below
DE_HV_KIT1$43.75
 
520-5047-00

Used in games in list "B" below
DE_HV_KIT2$31.98
This kit does not include zener diode D10 (1N5379B) - this part is discontinued / obsolete and currently unavailable. No substitutes currently available. If you need to replace diode D10 on your board, this kit will not help you.
520-5047-01

Used in games in list "C" below
DE_HV_KIT3$39.22
 
520-5047-02

Used in games in list "D" below
DE_HV_KIT4$40.02
Capacitors C10 & C11 show as 150uF 200v on schematics, but are 220uF 200v as installed on board. Kit includes 220uF caps for C10 & C11.
520-5047-03

Used in games in list "E" below
DE_HV_KIT5$ Temporarily out- please check back  

IMPORTANT NOTE: Order kits above based on the number printed on your power supply board - NOT the game name. The power supply in your game may not be the original one and may have come from a newer or older game (not uncommon to see in most 20+ year-old used games). You can find the power supply number printed on your board in the lower right corner of the board, when viewed as mounted in the game.

Game Lists:
A: Back to the Future, Laser War, Monday Night Football, Phantom of the Opera, Playboy 35th Anniversary, Robocop, Secret Service, Simpsons, Time Machine, Torpedo Alley
B: Batman, Checkpoint, Hook, Star Trek, Teenage Mutant Ninja Turtles
C: Lethal Weapon 3, Rocky & Bullwinkle, Star Wars
D: Guns 'n Roses, Jurassic Park, Last Action Hero, Tales From the Crypt, Tommy, WWF Royal Rumble
E: Batman Forever, Baywatch, Frankenstein, Maverick
Bally/Stern Fuse/Rectifier Board Rebuild Kit: $29.95 ea
Part # KITBLYPS
For use on most early Bally and Stern electronic (solid-state) pinball games. Used on Bally games 1977-1980 (some exeptions), and Stern games 1977-1985. See game list below for exact applications. Kit includes 3 new rectifiers, 4 diodes and resistor for display high voltage rectifier circuit, large ceramic resistors, and new header pins for connectors J1, J2, and J3. Instructions included.

Requires moderate-to-expert skills with electronics and circuit board work, component handling, ability to ID components and correct pinout of components, circuit board soldering/desoldering, and necessary tools/equipment.

Used on the following early Bally & Stern electronic games:

Bally: Black Jack, Dolly Parton, Eight Ball, Evel Knievel, Frontier, Harlem Globetrotters, Hot Doggin', Lost World, Mata Hari, Mystic, Night Rider, Nitro Ground Shaker, Paragon, Playboy, Power Play, Rolling Stones, Silverball Mania, Six Million Dollar Man, Skateball, Star Trek, Strikes and Spares, Supersonic, Viking, Voltan

Stern: Ali, Big Game, Catacomb, Cheetah, Cosmic Princess, Cue, Dracula, Dragonfist, Flight 2000, Freefall, Galaxy, Hot Hand, Iron Maiden, Lectronamo, Lightning, Magic, Memory Lane, Meteor, Nine Ball, Nugent, Orbitor 1, Pinball, Quicksilver, Seawitch, Split Second, Star Gazer, Stars, Stingray, Trident, Viper, Wild Fyre
Bally/Stern Score Display Repair Kit: $10.95 ea
Part # KITBLYDIS
This repair kit is for use in early Bally or Stern solid-state (electronic) pinball games from approx. 1977-1985 which have the original 6- or 7-digit score display units. Kit includes 20 electronic components that will replace common-failure parts used on one of these old display units.

Kit includes a new 7-segment decoder IC with chip socket, 4 each of both types of transistors used on the display, and 10 resistors.

This is not a full rebuild kit- only a repair kit that includes commonly-replaced parts. Additional parts can be ordered separately elsewhere on this page, if needed. One kit includes parts for one display unit. Order multiple kits for multiple displays, if needed.

Requires moderate-to-expert skills with electronics and circuit board work, component handling, ability to ID components and correct pinout of components, circuit board soldering/desoldering, and necessary tools/equipment.

Pinball ROM Chips:
Pinball ROM Chips: $10.00 and up
Get the latest software for your game! We have and can make ROM chips and ROM updates for most Bally, Williams, Stern, Data East, and Sega pinballs. Some Game Plan, Gottlieb, and others, too!

See our Rom Chips Page for a listing of the latest software for most games, and ordering information!

Looking for blank EPROM chips? See our EPROM Chips section below.

ICs / Chips:
IC TECH TIP:
ICs, or "chips" are static-sensitive devices and should be handled with care. A rogue static discharge onto an IC can destroy it. Use necessary handling precautions when dealing with ICs- we recommend an appropriate static wrist-strap or static work-station to help avoid destructive static discharge that can destroy delicate chips.

ICs must be installed correctly, and in the proper orientation on the board, otherwise they can self-destruct or damage other components on your board. ICs have a small semi-circular indent on the top of the IC on one end of it. This is the end with "pin 1" on the IC, and must match the indent on the chip socket or printing on the board, when being installed.

We recommend the installation of a chip socket if the chip you are replacing was not originally socketed on the board- this makes future troubleshooting/replacement much quicker and easier, and eliminates unnecessary trauma to the delicate pads and traces on the board.

All electronic repair components we sell are sold with the assumption that you "know what you're doing". We are not responsible for any damage resulting from improper handling/installation. If you are uncomfortable replacing components or have any doubts/questions, we recommend enlisting the help of a professional. See our Game Service & Repair page for information on finding help in your area.

Chips below are listed numerically, from lower numbers to higher numbers. To find a part quickly, use your browser's 'search' feature (CTRL+F) to search this page for full or partial chip number.
Click here for chip sockets.
339: LM339 Opto Comparator IC For Optos and Switches: $1.44 ea
Part # ICLM339
Commonly used for opto switches and in many late-model games to translate the opto signal into a switch signal. Used on opto driver boards under playfields on Bally/Williams WPC pinball games, and on Fliptronics flipper boards to convert the flipper button signal into a switch signal for the computer. Also used on drop target units that used optos on late 1980's Bally and Williams games.

Common failure part in most games- good to keep a few of these for spares. Use with 14-pin chip socket (below).
555: 555 Timer IC: $1.00 ea
Part # IC555
As used in blanking circuits in Williams solid-state games, and zero-crossing detector circuits in Bally/Stern solid-state pinball games. Many other common uses as well. If your L7 Williams solid-state pinball is kicking on coils when you turn it on, your 555 timer IC may be on it's way out. Use with 8-pin chip socket (below).
556: 556 Dual Timer IC: $1.18 ea
Part # IC556
Dual-timer IC as used on Williams L3-L6 MPU boards for the important 'blanking' signal generation that controls on/off states of lamps and coils. Common failure part on many of these vintage games. Replaces original Williams # 5C-9002, MC3456 and can be used as a drop-in replacement for 556 dual timers made by other manufacturers as well. If your L3-L6 Williams solid-state pinball is kicking on coils when you turn it on, your 556 timer IC may be on it's way out. Use with 14-pin chip socket (below).
723: 723 / 1723 Regulator IC: $1.50 ea
Part # IC723
As used on Williams solid-state power supplies in Level 7 through System 11 games, and on Data East power supplies to regulate the 5-volt logic power. If you 5.0vdc has dipped to 4.90 or lower, it could be blamed on this IC failing. Use with 14-pin chip socket (below).
1875: LM1875T Amplifier IC: $5.99 ea
Part # LM1875T
LM1875 T is the replacement amplifier as used in many later-model Bally/Williams pinball games that feature computer-controlled volume control. Rated at 20 watts, TO-220 case.
2002: TDA2002 Amplifier IC: Obsolete part- use TDA2003A below...

Part # TDA2002
Audio amplifier used on most makes/models of electronic pinball games. If you're sound has gone out or volume adjusts itself up/down on it's own, you may have a failed amplifier IC. Common replacement item. Grab an extra for a spare!
2003: TDA2003A Amplifier IC: $3.99 ea
Part # TDA2003A
Modern replacement for obsolete TDA2002 amplifier IC as listed above. This upgraded replacement has improved performance with the same 5-pin configuration as the TDA 2002. It is rated at 10 watts, has a high output current capability of up to 3.5 amps, and features very low harmonic and cross-over distortion. Also features safe operation guaranteed by protection against DC and AC short-circuit between all pins and ground, thermal over-range, load dump voltage surge of up to 40v, and fortuitous open ground. Replaces TDA2002 and TDA2003V.

Used on most makes/models of electronic pinball games from 1977-up.
2003: ULN2003A Transistor Array Driver IC: $3.49 ea
Part # ULN2003A
As used in Data East Star Trek as a driver IC for the chase lamps on the ramp. Common failure part in this game. Replaces original part # ULN2003.
2030: TDA2030AV Amplifier IC: $3.95 ea
Part # TDA2030AV
Replacement output audio amplifier as used on later-model Bally/Williams WPC-95 A/V (audio/visual) board. Rated at 18 watts, 4 ohm load. Features very low harmonic and cross-over distortion. Also features safe operation guaranteed by protection against DC and AC short-circuit between all pins and ground, thermal over-range, load dump voltage surge of up to 40v, and fortuitous open ground.

Used on later-model Bally/Williams pinball games- WPC-95.
2064: 2064 SRAM Chip: Discontinued- use 6264 SRAM (below)


Sample
2114: RAM IC - Williams L7 MPU Boards: $3.95 ea
Part # IC2114
Static RAM IC used on Williams Level 7 MPU boards (2 chips used per board- IC13 and IC16). 18 pin chip, 5v, 1K x 4 memory, 200ns access time. Replaces factory part # 5340-09409-XO, and part #'s 2114-45, 2114UCB, SY2114L and MSM2114L.

Use 18 pin DIP chip socket below for installation, to allow easy future removal/replacement.
2803: ULN2803A Switch Matrix Driver Chip: $1.87 ea
Part # ULN2803A
For all Bally/Williams WPC Pinballs (1990-1999). Common failure part on the MPU board in most games, especially after short-circuits or overvoltage problems on switch matrix lines. It always pays to have a spare or two of this chip in your pinball toolbox! Common cause of "ground short row" error messages in these games.

Use 18 pin DIP chip socket below for installation, to allow easy future removal/replacement.
3081: CA3081 Pre-Driver Transistor Array IC: $7.42 ea
Part # IC3081
Transistor array IC, housing 7 individual transistor circuits. As used on early Bally and Stern solid-state pinball games as pre-driver transistors for the solenoid driver circuits. Use with 16-pin chip socket (below).
3417: MC3417L Speech Converter Chip: $21.00 ea

Call or e-mail for availability and ordering.

Part # ICMC3417L
14 pin A/D (analog-to-digital) converter. Used for CVSD speech (Continuously Variable Slope Delta-Modulator) in Bally Xenon and many Williams games that use speech, which were made between approx. 1979 - 1985.

BEFORE ORDERING: Verify that the numbers on your old chip match this chip. Some Williams games will instead use the HI-55516 (available below). Speech will not work on some games if the wrong chip is used.

Sales on all electronic parts are final. No returns, exchanges, or refunds.

Please allow 2-3 weeks for shipping on this item within the U.S. Price and availability are subject to change without notice.
3900: LM3900N Amplifier IC: $3.84 ea
Part # IC3900
Operational quad amplifier IC as used on older Bally and Gottlieb solid-state sound boards, and more. Common failure part due to old age. Great to have for spares if you own and use any of the older solid state pinball games. Use with 14-pin chip socket (below).
4011: 4011/MC14011 Quad 2-input NAND Gate IC: $1.00 ea
Part # IC4011
Quad 2-input NAND gate IC for use in many older solid-state pinball games for switch and display digit driver circuits. Use with 14-pin chip socket (below).
4020: CD4020BE 14-Bit Ripple-Carry Counter IC: $1.00 ea
Part # ICCD4020BE
14-bit ripple-carry counter IC. Use with 16-pin chip socket (below).
4040: 4040/TC4040BP 12 Stage Binary Counter/Divider: $1.64 ea
Part # IC4040
12 stage binary counter/divider IC. As used in many display driver circuit applications, more. Use with 16-pin chip socket (below).
4042: 4042/CD4042BCN Quad Clocked D Latch IC: $1.72 ea
Part # IC4042
Quad clocked D latch IC. As used in many display driver circuit applications, more. Use with 16-pin chip socket (below).
4049: 4049 / 14049 Hex Inverting Buffer Switch Matrix & Display Driver: $1.00 ea
Part # IC4049
As used in switch matrix and display segment/digit driver circuits in many Williams solid-state games (1977-up) and others. Replacement for CD4049, CD4049UBCN, and original MC14049 or MC14049B as used on early Williams solid-state driver boards and display controller boards. Direct replacement for Bally # E00620-0033. Common cause of inactive/unresponsive switches on some games, and missing or dead digits/segments on display units. Use with 16-pin chip socket (below).

See also: 4050 (non-inverting) or 74HC4050N (inverting- 744050 below) as possible alternate substitutes.
4050: 4050B / 14050 Hex Inverting Buffer Switch Matrix & Display Driver: $1.00 ea
Part # IC4050
Hex buffer/converter (non-inverting) as used in switch matrix and display driver circuitry in older Williams solid-state and other games. Also replaces manufacturer numbers 4050, TC4050BP, and CD4050B.

For inverting version of this buffer, use "744050" below.
4069: 4069/GD4069UB Logic Hex Inverter: $1.00 ea
Part # IC4069
Logic hex inverter IC. As used in many display driver circuit applications, more. Use with 14-pin chip socket (below).
4071: 4071/MC14071 Quad 2-Input OR Logic Gate IC: $1.00 ea
Part # IC4071
OR Logic Gate as used in many solid-state pinball applications. Replaces original number 14071 or MC14071. Use with 14-pin chip socket (below).
4502: 4502B Hex Inverter/Buffer IC: $1.00 ea
Part # IC4502B
Hex inverter/buffer IC. Use with 16-pin chip socket (below).
4543: 4543B 7-Segment Decoder IC: $1.52 ea
Part # IC4543B
7-segment decoder IC used primarily in Bally and Stern 6- and 7-digit display units. Replaces Bally part # E-620-38 and Williams part # 5A-8970. Use with 16-pin chip socket (below).
5101: 5101 CMOS RAM: $10.00 ea
Part # IC5101
CMOS RAM chip as used on older games including Bally, Stern, Williams solid-state. 22 pin chip. Obsolete chip- limited supply.

Need a socket? Use 24-pin socket below, cutting off 2 pins on one end of socket to make a 22-pin socket.
6116: 6116 CMOS RAM: $10.00 ea

Part # IC6116
2k x 8 static RAM (CMOS RAM) chip as used on older games including Bally, Stern, Williams solid-state, mid-to-late 1980's. Used as U4 RAM on 6803 Bally/Midway MPU boards and U20 on System 9 and 11 Williams MPU boards. Replaces manufacturer # SRM2016C-15 and similar others. 24 pin chip.

Need a socket? Use 24-pin wide socket below.
6118A: UDN6118A Display Driver IC: $9.00 ea

Part # UDN6118A
Display digit driver IC as used on some displays in early Gottlieb solid-state games. 18 pin chip. Replaces UDN6128A and UDN6118A-2.

Need a socket? Use 18-pin socket # SOC18PINM below.
6264: 6264 SRAM Chip: $9.95 ea
Part # IC6264
8k x 8 static RAM (SRAM) chip, 28-pins, DIP, 70ns access time. Used on many later-model makes and models for static RAM memory. Replaces 2064 SRAM. Replaces Bally/Williams # 5340-12278-00, 5340-13062-00, Gottlieb X0-781, Stern 105-5046-00.
6800: 6800 CPU Chip: $9.05 ea
Part # IC6800
6800 central processing unit (CPU) chip, as used on most vintage Bally and Stern games. 40 pin chip (20 pins each side). This is the main processing, or "brain" chip, used on the MPU board in these games, and controls all game operation.

Replacement for Williams part # 5A-8987 and Bally/Midway E-00620-0028, E-620-28.
6802: 6802 CPU Chip: $19.95 ea
Part # IC6802
6802 central processing unit (CPU) chip, as used on most vintage Williams pinball games. 40 pin chip (20 pins each side). This is the main processing, or "brain" chip, used on the MPU board in these games, and controls all game operation.

Replacement for Williams part # 5A-9150.
6803: 6803 CPU Chip: $13.95 ea
Part # IC6803
6803 central processing unit (CPU) chip. Used on the following Bally/Midway games, 1985-1989: Atlantis, Beat the Clock, Black Belt, Blackwater 100, City Slicker, Dungeons & Dragons, Eight Ball Champ, Escape From the Lost World, Hardbody, Heavy Metal Meltdown, Karate Fight, Lady Luck, Motordome, Party Animal, Special Force, Special Force Girls, Strange Science, Truck Stop. 40 pin chip (20 pins each side).
6808: 6808 CPU Chip: $13.95 ea
Part # IC6808
6808 central processing unit (CPU) chip, as used on many vintage solid-state pinball games including Williams System 9 games and others. 40 pin chip (20 pins each side). This is the main processing, or "brain" chip, used on boards such as MPU, sound, etc., and controls game operation.

Replacement for Williams part # 5A-9250.
6809: MC6809P CPU Chip: $13.50 ea
Part # ICMC6809P
CPU chip used on some electronic pinball games. Motorola brand.
6809: 68B09E CPU Chip - External Clock: $18.00 ea
Part # ICMC68B09E
Main CPU chip as used on many later-model pinball games including Bally/Williams WPC games (chip U4 on MPU board). This is a 68B09E CPU, and is not interchangeable with 6809, 68A09, etc. Direct replacement for 68B09E only. Requires external clock. Motorola part. Also replaces SGS Thompson # EF68B09EP and Bally/Williams factory # 5700-08985-00.
6810: 6810 Static RAM (SRAM) Chip: $7.50 ea
Part # IC6810
128 x 8 static ram (SRAM) chip, 24-pins, DIP. Used on many early-model makes and models for static RAM memory. Used as IC13 & IC16 on Williams solid-state games. Used as U7 on Bally and Stern solid-state games. Replaces Bally # E-620-30, Williams # 5A-9003, F6810P and others.
6820/6821: 6820/6821 PIA Chip: $11.99 ea
Part # IC6821
6821 peripheral interface adapter (PIA) chip, as used on most vintage Bally, Stern, Williams, Data East, and other games. Direct replacement for obsolete 6820 PIA, and factory part # SC44067P / 7950. 40 pin chip (20 pins each side). Used for a variety of pinball "tasks" including switch matrix drives, solenoid control, lamp control, and display data output. Always pays to have a few of these on hand! Brand new replacement chip.
7180: UDN7180 Display Driver IC: $19.95 ea - Sold Out - Discontinued/Obsolete -
Part # ICUDN7180
Display segment driver IC for lower-voltage gas/plasma display tubes, as used on some alpha-numeric tubes on some Gottlieb and Data East games.

UPDATE: This item has been discontinued and is now obsolete, along with glass display tubes (old technology). Contact us if you are interested in full replacement aftermarket display assemblies that use low-voltage LED's and modern components.
7180A: UDN7180A Display Driver IC: $24.95 ea - Sold Out - Discontinued/Obsolete -
Part # ICUDN7180A
Display segment driver IC for high-voltage gas/plasma display tubes, as used on early solid-state Williams games, and similar.

UPDATE: This item has been discontinued and is now obsolete, along with glass display tubes (old technology). Contact us if you are interested in full replacement aftermarket display assemblies that use low-voltage LED's and modern components.
7400: 7400 Quad 2-Input Positive NAND-Gates: $1.68 ea
Part # IC7400
TTL logic gate IC as used in coil driver circuits, lamp/switch driver circuits, and display driver circuits in many solid-state pinball games. Use with 14-pin chip socket (below).
7402: 74LS02 Quad 2-Input Positive NOR-Gates: $1.68 ea
Part # IC74LS02
TTL logic gate IC as used in coil driver circuits on Williams solid-state games, lamp and switch driver circuits, and other applications. Common replacement part for failed coil driver circuits and common cause of stuck or non-functioning coils in many Williams games. Replaces TI # 7402N. Use with 14-pin chip socket (below).
7404: 7404 Hex Inverter IC: $1.68 ea
Part # IC7404
TTL inverter IC containing 6 (hex) individual inverter circuits. Commonly used in switch matrix circuits and similar applications. Use with 14-pin chip socket (below).
7405: 74LS05 Hex Inverter IC: $1.50 ea
Part # IC74LS05
Hex inverter IC with open collector outputs. Use with 14-pin chip socket (below).
7406: 74LS06 Hex Inverter Buffer/Driver IC: $1.50 ea
Part # IC74LS06
Hex inverter buffer/driver IC. Use with 14-pin chip socket (below).
7407: 74LS07 Hex Buffer/Driver IC: $1.80 ea
Part # IC74LS07
Hex buffer/driver IC with high-voltage open-collector outputs. As used in display driver circuitry in many solid-state games and special solenoid circuitry in Bally/Williams System 11 games. Use with 14-pin chip socket (below).
7408: 74LS08 Quad 2-Input Positive AND Gate IC: $1.68 ea
Part # IC74LS08
TTL logic gate IC as used in coil driver circuits on Williams solid-state games, lamp and switch driver circuits, and other applications. Common replacement part for failed coil driver circuits and common cause of stuck or non-functioning coils in many Williams games. Replaces TI # SN7408 and SN7408N. Use with 14-pin chip socket (below).
7410: 74LS10N Triple 3-Input Positive NAND Gate IC: $1.49 ea
Part # IC74LS10N
Triple 3-input positive NAND gate IC. Use with 14-pin chip socket (below).
7411: 7411/74LS11 Dual Flip-Flop IC: $2.40 ea
Part # IC7411
Dual J-K negative-edge triggered flip-flop with preset and clear. Use with 14-pin chip socket (below).
7416: 7416/74LS16 8-bit Shift Register IC: $2.72 ea
Part # IC7416
8-bit parallel-out serial shift register IC. Use with 14-pin chip socket (below).
7417: 7417 Hex Flip-Flop IC: $2.20 ea
Part # IC7417
Hex D-type flip-flop with clear. Ships as SN7417N. Use with 14-pin chip socket below.
7420: 74LS20N Dual 4-Input Logic Gates IC: $1.79 ea
Part # IC74LS20N
Dual 4-input logic gates IC. Use with 14-pin chip socket below.
7432: 74LS32 Quad 2-Input Logic Gates IC: $1.10 ea
Part # IC74LS32
Quad 2-input logic gates IC. Use with 14-pin chip socket (below).
7437: 7437/74LS37 Octal Latch & Flip-Flop IC: $3.20 ea
Part # IC7437
Octal D-type transparent latch and edge-triggered flip-flop IC. Use with 14-pin chip socket (below).
7474: 7474/74LS74 Dual Flip-Flop IC: $1.24 ea
Part # IC7474
Dual D-type positive-edge-triggered flip-flop with preset and clear. Use with 14-pin chip socket (below).
8910: AY-3-8910 Sound Generator Chip: $14.95 ea
Part # AY-3-8910
AY38910 40-pin programmable sound generator chip, manufactured by General Instrument or MicroChip. Used in many pinball and video games made in the 1980's, including Bally Viking, Xenon and others.
14514: Bally/Stern Lamp Driver Decoder IC: $4.00 ea
Part # IC14514
24-pin CMOS latch/decoder IC, as used on lamp driver boards in Bally and Stern solid-state pinball games. Replaces Bally # E-620-37, and CD4514BCN, MM14514BCN, NTE4514B, MC14514CP.
55516 / 55532 / 55564: HI-55516 /32/64 Speech Converter Chip: $27.00 ea

Call or e-mail for availability and ordering.

Part # ICHI-555XX
14 pin A/D (analog-to-digital) converter. Used for CVSD speech (Continuously Variable Slope Delta-Modulator) in many Williams games that use speech, which were made between approx. 1979 - 1985. Chip comes as either 55516, 55532, or 55564 type (varies depending on availability), and all are compatible.

BEFORE ORDERING: Verify that the numbers on your old chip match this chip. Some Williams games will instead use the MC3417L (available above). Speech will not work on some games if the wrong chip is used.

Sales on all electronic parts are final. No returns, exchanges, or refunds.

Please allow 2-3 weeks for shipping on this item within the U.S. Price and availability are subject to change without notice.
62256: 62256 (32k x 8) SRAM Chip: $9.95 ea
Part # IC62256
32k x 8 asynchronous static RAM (SRAM) chip, 28-pins, DIP, 70ns access time. Used on many later-model Bally/Williams games. Replaces Bally/Williams part # 5350-13062-00. Mfr part # AS6C62256A-70PCN.

Use with 28-pin chip socket (below).
74123: 74123/74LS123 Multivibrator IC: $1.20 ea
Part # IC74LS123
Dual retrigger monostable multivibrator IC. Use with 16-pin chip socket (below).
74126: 74LS126AN Quad Bus Buffer IC: $1.52 ea
Part # IC74LS126AN
Quad bus buffer & line driver IC with 3-state outputs. Use with 14-pin chip socket (below).
74138: 74LS138N Line Decoder IC: $1.49 ea
Part # IC74LS138N
Line decoder IC. Use with 16-pin chip socket (below).
74139: 74139/74LS139 Decoder IC: $1.08 ea
Part # IC74139
Dual 2-line to 4-line decoder/demultiplexer IC. Use with 16-pin chip socket (below).
74154: 74154/74154N 4-to-16 Decoder IC: $4.60 ea
Part # IC74154
4-to-16 decoder IC. As used in Bally and Stern solid-state pinball games for decoding solenoid drive signals from the MPU board, and early Williams solid-state games for display signal decoding. Other uses in other games as well. For chip socket installation/replacement, use 24-pin socket. Also replaces 74LS154 and 74LS154N.
74240: 74HCT240N Octal Buffer / Driver IC: $1.00 ea
Part # IC74HCT240N
Octal buffer / line driver IC with 3-state outputs. Use with 20-pin chip socket below.
74240: 74LS240N Octal Buffer / Driver IC: $1.49 ea
Part # IC74LS240N
Octal buffer / line driver IC with 3-state outputs. Use with 20-pin chip socket below.
74244: 74HCT244N Octal Buffer / Line Driver IC: $1.00 ea
Part # IC74HCT244N
Octal buffer / line driver IC with 3-state outputs. Use with 20-pin chip socket below.
74244: 74LS244N Octal Buffer / Line Driver IC: $1.55 ea
Part # IC74LS244N
Octal buffer and line driver with 3-state outputs. Use with 20-pin chip socket below.
74245: 74LS245N Octal Bus Transceiver IC: $1.55 ea
Part # IC74LS245N
Octal bus transceiver IC. Use with 20-pin chip socket below.
74HCT273: 74HCT273N Octal Flip-Flop IC: $1.40 ea
Part # IC74HCT273N
Octal D-type flip-flop with clear. As used in many later-model games for translating data/address buss signals to individual lamp/switch/coil driver circuits. For chip socket installation/replacement, use 20-pin socket.
74LS273: 74LS273 Octal Flip-Flop IC: $1.40 ea
Part # IC74LS273
Octal D-type flip-flop with clear. As used in many later-model games for translating data/address buss signals to individual lamp/switch/coil driver circuits. For chip socket installation/replacement, use 20-pin socket.
74365: 74365/74365AN Hex Buss Driver IC: $2.88 ea
Part # IC74365
Hex buss driver with 3-state output. Use with 16-pin chip socket (below).
74373: 74HC373N Tri-State Octal Latch IC: $1.49 ea
Part # IC74HC373N
Tri-state octal D-type latch IC. Used for display segment control in some Bally 6803 pinball games and possible other applications. For chip socket installation/replacement, use 20-pin socket.
74374: 74LS374 Octal Latch & Flip-Flop IC: $3.20 ea
Part # IC74LS374
Octal D-type transparent latch and edge-triggered flip-flop. As used in many later-model games for translating data/address buss signals to individual lamp/switch/coil driver circuits. For chip socket installation/replacement, use 20-pin socket.
74374: 74HCT374 Octal Latch & Flip-Flop IC: $3.20 ea
Part # IC74HCT374
Octal D-type transparent latch and edge-triggered flip-flop. As used in many later-model games for translating data/address buss signals to individual lamp/switch/coil driver circuits. For chip socket installation/replacement, use 20-pin socket.
744050: 74HC4050 / 14050 Hex Inverting Buffer: $2.84 ea
Part # IC744050
Replaces 14050 and 14049 buffer ICs, as used in switch matrix driver circuitry and others. Hex inverting logic level down converter. For chip socket installation/replacement, use 16-pin socket (below).

For non-inverting version of this buffer, see "4050" above.

Chip Sockets:
Always install a chip socket when replacing a non-socketed chip on your game's circuit boards! A chip socket allows for quick, easy, solder-less removal and replacement for testing or repair in the future, and saves your valuable circuit board from unnecessary soldering heat that can damage or shorten it's lifespan.


Chip Sockets:


We feature high quality machined pin chip sockets which provide maximum connection/grip between chip socket and chip legs for reliable long-term performance, and far out-perform factory original standard low-profile non-machined pin sockets.

NOTE: Always install a chip socket when replacing a non-socketed chip on your game's circuit boards! A chip socket allows for quick, easy, solder-less removal and replacement for testing or repair in the future, and saves your valuable circuit board from unnecessary soldering heat that can cause damage or shorten it's lifespan.
# of Pins: Size (LxWxH): As used for: Part #: Price: Order:
87/16" x 3/8" x 5/16"
(10mm x 10mm x 8mm)
555 timer and other IC's.SOC8PINM60¢
1423/32" x 3/8" x 5/16"
(18mm x 10mm x 8mm)
7402, 7408, 723 regulator, and other TTL/CMOS IC's.SOC14PINM$1.36
1625/32" x 3/8" x 5/16"
(20mm x 10mm x 8mm)
556 timer, LM3900 amplifier, and other TTL/CMOS IC's.SOC16PINM$1.48
187/8" x 3/8" x 5/16"
(23mm x 10mm x 8mm)
ULN2803A switch matrix driver, and display digit/segment drivers UDN7180A, UDN6118A & UDN6184A, & more.SOC18PINM$1.93
201" x 3/8" x 5/16"
(25mm x 10mm x 8mm)
Many TTL IC's in late-model games.SOC20PINM$1.85
221-1/16" x 3/8" x 5/16"
(28mm x 10mm x 8mm)
Bally U8, Williams IC19, Stern U8/U13 5101 CMOS RAM, moreSOC22PINM$2.04 Discontinued
241-3/16" x 3/8" x 5/16"
(30mm x 10mm x 8mm)
Many TTL IC's in late-model games.SOC24PINM$2.22
241-3/16" x 11/16" x 5/16"
(30mm x 17mm x 8mm)
WIDE socket for ROM/PROM chips 2716, 2732, 2532, 9316, 9332, and 6810 RAM, more.SOC24PINMW$2.50
281-3/8" x 11/16" x 5/16"
(35mm x 17mm x 8mm)
WIDE socket for RAM/ROM/PROM chips 6116, 6264, etc.SOC28PINMW$2.75
402" x 11/16" x 5/16"
(60mm x 17mm x 8mm)
WIDE socket for PIA chips 6820/6821, ROM chips, CPU chips, more.SOC40PINMW$3.84

Score Displays & Parts:
Bally/Stern 6-Digit LED Display: $64.95 ea
Part # PS6D
New modern LED unit! Plug & Play Installation! Replace your aging, burned-out, or flickering original displays with these brand new modern low-voltage LED units made by PinScore™! Look and color matches original displays, and even features a brightness control so you can adjust to match your other displays. Use for any Bally or Stern pinball or shuffle alley that uses 6-digit score displays. These consume less electricity and last indefinitely, so are easier on your game's electronics, and you'll likely never have to replace them ever again!
  • Plug & Play installation - no soldering or modifications required.
  • Adjustable brightness control.
  • Beautiful black matte finish retains factory appearance.
  • Crisp illumination in original color and fonts.
  • Low power consumption - no overloaded game power supplies.
  • No dangerous high voltage or extra power supplies required.
  • 5 year no-fault warranty.
  • Made in USA.
Replaces the original 6 digit display module Bally part #AS-2518-21, Bally AS-2518-15, Stern A-434, Stern DA-100, Stern 25C-17-1, and Stern A-472 (credit/match display).

Use With:
DeoxIT Connector Lubricant & Anti-Oxidation Compound
Keeps connector pins clean and free of oxidation. Reduces stress on delicate pins, wiring, and circuit boards.

$5.95 ea.

Not sure what display your game uses? Click here for a list or e-mail us.
Bally/Stern 7-Digit LED Display: $64.95 ea
Part # PS7D
Same as above, but a 7-digit display used for player scores only on some later-model solid-state games (use 6-digit for match/ball-in-play display). Replaces the original 7 digit display module Stern part # AS-2518-58 and A-645.

Use With:
DeoxIT Connector Lubricant & Anti-Oxidation Compound
Keeps connector pins clean and free of oxidation. Reduces stress on delicate pins, wiring, and circuit boards.

$5.95 ea.

Not sure what display your game uses? Click here for a list or e-mail us.

Click to enlarge
128 x 32 Dot Matrix Display - Original Style - Glass Hi-Voltage: $199.00 ea

- Temporarily out- please check back... -

Part # DMD001
Complete, brand new unit! Just plug it in and play! 128 x 32 dot-matrix display unit, as used in most pinball machines made from approx. 1990 on up that use this style display, including most Bally, Williams, Gottlieb, Data East, Sega, and Stern games. Replace your flickering, fading, or burning-out display unit with this brand new replacement to restore that day-one-new look!

Includes PC board with electronics & connectors, and glass display panel. Just mount it in place of your original unit, plug in two connectors, and you're done! Bright, crisp, clean picture. Includes 30-day manufacturer's warranty.

NOTE: This unit replaces original 128 x 32 high-voltage dot-matrix glass/plasma display in most games. Will not replace 128 x 32 display in games that originally shipped from factory with low-voltage LED display, as used in some later-model Stern games.

Not sure what display your game uses? Click here for a list or e-mail us.

Sample Board - Manufacturer/Style May Vary
Bally/Williams Dot Matrix Display Driver PCB: $129.95 ea

- Temporarily out- please check back... -

Part # DMD004
Brand new plug-and-play replacement! New aftermarket replacement display driver board as used in most Bally/Williams pinball games that use the 128 x 32 dot-matrix display unit- approx. 1991-1995. High quality aftermarket replacement board replaces obsolete and discontinued original boards which are no longer available new. Improved circuit design, produces less heat, and features easier-to-find replacement parts. Includes 30 day manufacturer's warranty.

Works in the following games: Addams Family, Addams Family Gold, Black Rose, Corvette, Creature From the Black Lagoon, Demolition Man, Dirty Harry, Doctor Who, Dracula, Fish Tales, Flintstones, Gilligan's Island, Hurricane, Indiana Jones, Indianapolis 500, Johnny Mnemonic, Judge Dredd, No Fear, Party Zone, Popeye, Road Show, Star Trek: The Next Generation, Terminator 2, The Getaway, The Shadow, Theater of Magic, Twilight Zone, White Water, WhoDunnit, World Cup Soccer '94

Use With:
DeoxIT Connector Lubricant & Anti-Oxidation Compound
Keeps connector pins clean and free of oxidation. Reduces stress on delicate pins, wiring, and circuit boards.

$5.95 ea.

192 x 64 Dot Matrix Display Unit, New: $540.00 ea
SHIPPING: Please allow approx. 2-3 weeks for domestic (U.S.) shipping on this item. Shipping outside the U.S. will take longer and may require additional cost depending on destination. E-mail us with your shipping address if you need a shipping quote. Electronic items are not eligible for return, exchange, or refund.
Part # DMD002
Extra tall 192 x 64 display used in some select Data East and Sega games including Batman Forever, Baywatch, Maverick, and Frankenstein. Complete brand new assembly- just plug and play. Replace your flickering, fading, or burning-out display unit with this brand new replacement. Includes 30-day manufacturer's warranty.

Not sure what display your game uses? Click here for a list or e-mail us.

Special-order item- no returns, exchanges, refunds, or cancellations after being ordered. Limited supply- price and availability may vary. Price shown above may not be current- subject to change without notice- e-mail with questions or to confirm price/availability before ordering.
Gottlieb Dual 20-Digit Alpha-Numeric Score Display: $195.00 ea
Part # MA-1361
Plug-and-play replacement score display assembly as used on early Gottlieb System 3 games including Bell Ringer, Cactus Jack's, Car Hop, Class of 1812, Deadly Weapon, Hoops, Lights Camera Action!, Nudge-It, Operation Thunder, Silver Slugger, Surf 'N Safari, Title Fight, Vegas. Features PC board with two 20-digit alpha-numeric flourescent score displays.

Click to enlarge
Sega 192 x 64 Dot Matrix Upgrade Wiring Harness Kit: $14.95 ea
Part # 500-6326-00
This factory service upgrade kit addresses a problem with games that use the large 192 x 64 dot matrix display where the display intermittently goes dead/blank during operation and may cut in/out during game operation. Installation takes approximately 10 minutes and does not require any soldering or removal of any components. Includes new wiring harness and complete instructions.

Used on the following Sega games: Batman Forever, Baywatch, Cut the Cheese, Frankenstein, Maverick, Sega Sports.

NOTE: Installing the wiring harness in this kit requires pressing, or "staking" new wires into an existing connector on the game's power supply (instructions are included). You can use a very small flat blade screwdriver to "stake" wires into the connector, or use a "punchdown" tool- part # 13-3504 or 478-4517 available in our Wire and Connector Tools section below.
Sega / Stern Pinball Dot Matrix Display Power Supply PCB: $79.95 ea

Part # 520-5138-00
Power supply PCB assembly for Sega and Stern Whitestar and SAM pinball games. This unit mounts in the upper left of the backbox in games that use it, and supplies high voltage power to the gas/plasma score display unit. If your score display is not working, likely that this board is the culprit.
Williams Display Hi-Voltage Rebuild Kit: $35.95 ea
Part # WMS_HV_KIT
Rebuild the score display high-voltage power supply circuitry in your Williams solid-state pinball game with this handy kit. Common failures of old components in this circuitry on the power supply board are typically to blame for blown fuses and dead displays in these classic games. And when one part fails, it typically takes several others with it, so most components usually have to be replaced when doing a repair. Why not swap them all out and have fresh, new, healthy parts in your game!

This 20 piece kit includes all of the hard-to-find resistors, diodes, zener diodes, capacitors, and unique high-voltage transistors to replace all original components in the high-voltage section on the power supply board.

Directions are included. Requires moderate-to-expert skills with electronics and circuit board work, component handling, soldering/desoldering, and necessary tools/equipment.

For use in the following games: Algar, Alien Poker, Bad Cats, Banzai Run, Barracora, Big Guns, Black Knight, Black Knight 2000, Blackout, Comet, Contact, Cosmic Gunfight, Cyclone, Defender, Diner, Disco Fever, Eartshaker!, F-14 Tomcat, Fire!, Firepower, Firepower II, Flash, Gorgar, Grand Lizard, Gridiron, High Speed, Hot Tip, Jokerz!Joust, Jungle Lord, Laser Ball, Laser Cue, Lucky Seven, Millionaire, Pharaoh, Phoenix, PinBot, Pokerino, Police Force, Riverboat Gambler, Road Kings, Rollergames, Scorpion, Solar Fire, Sorcerer, Space Shuttle, Space Station, Star Light, Stellar Wars, Swords of Fury, Taxi, Thunderball, Time Fantasy, Time Warp, Tri Zone, Varkon, Warlok, Whirlwind, World Cup

Sample
Actual contents may vary
Data East Score Display Hi-Voltage Rebuild Kit - Early Games: $43.75 ea

NOTE: For alpha/numeric score display games with Data East power supply # 520-5000-00 (see game list below).

Part # DE_HV_KIT1
Rebuild the score display high-voltage power supply circuitry in your early Data East pinball game with this handy kit. Common failures of old components in this circuitry on the power supply board are typically to blame for blown fuses and dead displays in these classic games. And when one part fails, it typically takes several others with it, so most components usually have to be replaced when doing a repair. Why not swap them all out and have fresh, new, healthy parts in your game!

This 20-piece kit includes all of the hard-to-find resistors, diodes, zener diodes, capacitors, and unique high-voltage transistors to replace all original components in the high-voltage section on your original Data East power supply board, Data East part # 520-5000-00, as used in games with alpha/numeric displays (see game list below).

Directions are included. Requires moderate-to-expert skills with electronics and circuit board work, component handling, soldering/desoldering, and necessary tools/equipment.

For use in the following games: Back to the Future, Laser War, Monday Night Football, Phantom of the Opera, Playboy 35th Anniversary, Robocop, Secret Service, Simpsons, Time Machine, Torpedo Alley

Sample
Actual contents may vary
Data East Score Display Hi-Voltage Rebuild Kit - Late Games: $36.56 ea

NOTE: For games that use dot-matrix score displays, sizes 128x16 and 128x32, with Data East power supply # 520-5047-01 and 520-5047-02 (see game list below).

Part # DE_HV_KIT2
Rebuild the score display high-voltage power supply circuitry in your late Data East pinball game with this handy kit. Common failures of old components in this circuitry on the power supply board are typically to blame for blown fuses and dead displays in these classic games. And when one part fails, it typically takes several others with it, so most components usually have to be replaced when doing a repair. Why not swap them all out and have fresh, new, healthy parts in your game!

This 24-piece kit includes all of the hard-to-find resistors, diodes, zener diodes, capacitors, and unique high-voltage transistors to replace all original components in the high-voltage section on your original Data East power supply board, Data East part # 520-5047-01 or 520-5047-02, as used in games with dot-matrix score displays (see game list below).

Directions are included. Requires moderate-to-expert skills with electronics and circuit board work, component handling, soldering/desoldering, and necessary tools/equipment.

For use in the following games: Batman, Checkpoint, Guns 'n Roses, Hook, Jurassic Park, Last Action Hero, Lethal Weapon 3, Rocky & Bullwinkle, Star Trek, Star Wars, Tales From the Crypt, Teenage Mutant Ninja Turtles, Tommy, WWF Royal Rumble

Rectifiers & Diodes:

Sample - Color may Vary
Power Rectifier- 35 amp, 400v, Wire Leads: $7.95 ea
Part # REC3504W
Heavy-duty replacement rectifier for most pinball games- old and new models. Rated at 35 amps, 400 volts, with wire leads. Will replace and out-last lower-rated rectifiers. Measures 1-1/8" square, 7/16" thick. Can also be used as replacement for 25 amp rectifiers (2502, 2504, etc) and rectifiers with wire or lug leads, as used on some early Data East games.

Excellent upgrade part or direct replacement for the commonly-failed BR1, BR2, and BR3 rectifiers in Bally/Williams WPC pinballs (1990-up). Can also be used on earlier Williams System 3,4,6,7,9,11 and Data East power supplies, early 1980's Bally power supply boards, as well as Gottlieb System 1, 80, 80A/B and System 3 power supply units. Replaces CM3504 and similar.

HINT: Replacing a failed BR1, BR2, or BR3 rectifier on a Williams or Bally game? Good idea to replace the filter capacitor at the same time- see our Capacitors page for replacement capacitors. Use some new heat-sink compound as well (below).
Power Rectifier- 35 amp, 400v, Lug Leads: $7.95 ea
Part # REC3504L
Same rectifier as above but with lug type leads. As used on many Data East and other games. Rated at 35 amps, 400 volts. Will replace and out-last lower-rated rectifiers. Measures 1-1/8" square, 7/16" thick metal body. Lugs measure 1/4 inch wide. Can also be used as replacement for 25 amp rectifiers. Replaces Bally/Williams factory # 5100-09418-00.

Replacement Info:
- Bally EM Games: Can be used as replacement for the smaller VK248 rectifier, which is now obsolete. May require re-connection of wiring if original spade connectors do not fit. Use with filter capacitor CAP1UF250VAXL on our Capacitors page.
- Williams EM Games: Can be used as replacement for Williams #'s 5A-8741 and 5A-8749. May require re-connection of wiring if original spade connectors do not fit. Use with filter capacitor CAP1UF250VAXL on our Capacitors page.
Power Rectifier- 25 amp, 200v: $7.95 ea - SOLD OUT -

Part # REC2502W
SOLD OUT - DISCONTINUED

Use 35 amp, 400v rectifier instead (above - # REC3504W), which is a much better replacement and will out-last original 25 amp rectifiers.
Power Rectifier- VJ248 Type: $3.89 ea
As used in early Bally (1977-1980) and Stern (1977-1984) solid-state pinballs
(For Bally games 1981-up, use REC3504W above)

This is a replacement for the original obsolete VJ248 rectifier in early Bally and Stern solid-state pinball games, and is rated 6 amps at 600 volts and has wire leads like original. Replaces rectifiers BR1, BR2, and BR3 in these games. Replaces Bally part # 00602-0003 as used on Bally # AS-2518-18 fuse/recftifier board.

Measures 19/32-inch square, 7/32-inch thick (15.1mm square x 6.48mm thick).

Installation Tip: Don't forget heat sink compound- necessary for proper heat transfer from rectifier to metal chassis. Proper dissipation of heat helps extend the life of the rectifiers and other critical components in these games.
Power Rectifier- VK248, Lug Leads: $7.95 ea - For Some Bally EM Pinball Games -

Discontinued / Obsolete - No longer available. For replacement, use either REC3504L (lug leads) or REC3504W (wire leads) above. Note that REC3504L and REC3504W are slightly larger, but will mount and wire-up just like original VK248 rectifiers in these games.

Used under the playfield for DC solenoid power supply on some mid/late 1970's Bally E.M. pinball games. Use with filter capacitor CAP1UF250VAXL on our Capacitors page.
1N4001 General Purpose Diode: 25¢ ea

Part # 1N4001

- Use 1N4004 below -
1N4004 General Purpose Diode: 25¢ ea
Part # 1N4004
Type 1N4004. Also replaces 1N4001, 1N4002, and 1N4003. As used on most devices including flipper and bumper coils (solenoids), circuit boards, switches, and other electronic parts. Perfect replacement for coil (solenoid) diodes in solid-state games, and target, rollover, and other leaf/micro switches that use a diode. Also replaces glass (Germanium) diodes used on switches in early solid-state games. Replaces Stern # 112-5003-00 (1N4004) and # 112-5001-00 (1N4001).
Large Rectifier Diode - 6A 400 PIV: $1.49 ea
Part # P600D
Large diode used as power rectifier in many applications, including Williams L3-L7 power supply (2 used), Bally/Midway 6803 system power supply (4 used), Bally/Williams WPC-95 power/driver board, and more. Rated at 6 amps, 400 PIV (peak inverse voltage). Use as replacement for Williams # 5B-9045, MR-500, 5070-14526-00, Bally/Midway # MR751, and similar others.
Large Rectifier Diode - 3A 100 PIV: $1.49 ea

- Discontinued - Use P600D above as substitute -

Part # SRP300B
1N4148 Rectifier/Switching Diode: 25¢ ea
Part # 1N4148
General purpose switching diode. Commonly used on switches in Bally and Stern solid-state pinball games (1977 to approx. 1989). Rated 100v at 200mA, DO-35 case.
1N4742A Zener Diode: 25¢ ea
Part # 1N4742A
12 volt 1.3-watt Zener diode, DO-41 case. Replacement for 1N4742. Used for zener diode D11 in high-voltage display power supply circuitry in some Data East pinballs.
1N4743A Zener Diode: 25¢ ea
Part # 1N4743A
13 volt 1.3-watt Zener diode, DO-41 case. Replacement for 1N4743. Used for zener diode D11 in high-voltage display power supply circuitry in late Data East pinballs.
1N4760A Zener Diode: 25¢ ea
Part # 1N4760A
68 volt 1.3-watt Zener diode, DO-41 case. Replacement for 1N4760. Used for zener diode D9 in high-voltage display power supply circuitry in late Data East pinballs.
1N4764 Zener Diode: - OBSOLETE - Use 1N4764A below.

Part # 1N4764
100.0 volt 1-watt Zener diode, DO-41 case. Used for zener diodes ZR2 & ZR4 in Williams display high voltage circuitry, D9 & D10 diodes on early Data East power supplies, and D10 on late Data East power supplies.
1N4764A Zener Diode: 25¢ ea
Part # 1N4764A
100.0 volt 1-watt Zener diode, DO-41 case. Replacement for 1N4764. Used in high-voltage display power supply circuitry in some Bally, Williams, and Data East pinballs (replaces ZR2 & ZR4 in Bally/Williams games, D9 & D10 in early Data East games (alpha-numeric displays), and D10 only in later Data East games (dot-matrix displays)). Click here for more info on hard-to-find Williams HV power supply components and replacement parts.
1N5228B Zener Diode: 31¢ ea
Part # 1N5228B
3.9 volt 1/2-watt Zener diode, DO-35 case. Replacement for 1N5990. Used for zener diodes ZR1 and ZR3 in high-voltage display power supply circuitry in Williams solid-state and Bally/Williams electronic pinballs from approx. 1977-1990. Click here for more info on hard-to-find Williams HV power supply components and replacement parts.
1N5990 Zener Diode: - OBSOLETE - Use 1N5228B above.

Part # 1N5990
3.9 volt 1/2-watt Zener diode, DO-35 case. Used for zener diodes ZR1 and ZR3 in Williams display high voltage circuitry.

Relays:
Relay Coils:

See our Coils (Solenoids) page for full listing.
Relay - 48-volt DPDT - Flipper Enable (K1) - Bally / Stern: $14.95 ea - For Bally & Stern Solid-State Pinballs -
Part # RELAY_BLY_K1
Replacement "K1" relay for flipper enable, as used on original Bally and Stern solenoid/regulator boards in solid-state pinball games, 1977-1985. Rated 48vdc, DPDT. Mounts directly to board with 8 solder lugs on bottom of relay. Replaces Bally part #'s E-146-795 and E-00146-0795.
Relay - 6-volt DPDT - Flipper Enable (K1) - Williams / Data East: $21.49 ea - For Williams & Data East Solid-State Pinballs -
Part # RELAY_WMS_K1
Replacement "K1" relay for flipper enable, as used on original Williams driver & combo MPU/driver boards in solid-state pinball games approx. 1977-1990. Also used in Data East pinballs 1987-up. Rated 6vdc, 4PDT. Mounts directly to board with 14 solder lugs on bottom of relay. Replaces Williams part #'s 5A-8994, 5580-08994-00, and 5580-08994-01.
Relay - 12-volt DPDT - Flipper Enable - Bally/Williams WPC Games: $21.49 ea

- Temporarily out- please check back... -

Part # RELAY_WPC
Similar to above, but a 12-volt version used on power/driver boards in early pre-Fliptronics WPC pinball games by Bally and Williams, such as Funhouse, Gilligan's Island, Hurricane, Machine: Bride of PinBot, Terminator 2 and others. Replaces factory part # 5580-12782-00. Used on power/driver board # 5768-12243-00. Rated 12vdc, 4PDT. Mounts directly to board with 14 solder lugs on bottom of relay.
Relay - 100VDC 4PDT: $5.00 ea
Part # RELAY_100V
Not a pinball part, but we have a surplus of 100VDC 4PDT relays. Not sure where they came from or what they're used for, but they are available cheap! Contacts rated 3 amps at 28vdc or 120vac. "Ice cube" style relay- measures 1-1/16 inches wide, 13/16 thick, 1-5/16 tall (not including contacts underneath). Mounts directly to board with mounting post and 14 solder lugs on bottom of relay.
Bally/Williams Relay Snubber Board Assy - NOS: $49.95 ea
Part # C-11232
NOS factory original snubber relay board assembly, including mounting standoffs. Used in many Williams System 11 games during late 1980's, including F-14 Tomcat, High Speed and many others. Complete assembly consists of circuit board # 5768-11095-00 and mounted parts, as pictured. Common failure part- hard to find original- very limited supply remaining.

Interchangeability Note: The C-11232 board is the same as the C-11232-1, but has 3 additional electronic components installed on the board- specifically, C1 capacitor, R1 resistor, and D2 diode. C-11232 will work in place of C-11232-1 in most applications, but if any operational problems are present with using a C-11232 in place of a C-11232-1, the above 3 extra parts can be removed from the C-11232 board to make it functionally identical to a C-11232-1.
Bally/Williams Relay Snubber Board Assy - New Replacement: $39.95 ea
SHIPPING: Special Order Item - Please allow approx. 2-3 weeks for domestic (U.S.) delivery on this item. Shipping outside the U.S. will take longer. Electronic items are not eligible for return, exchange, or refund.
Part # C-11232R
New aftermarket replacement snubber relay board assembly. Includes all modern components and new circuit board (mounting standoffs not included- re-use your originals). Used in many Williams System 11 games during late 1980's, including F-14 Tomcat, High Speed and many others.

Interchangeability Note: The C-11232R board is the same as the original C-11232 board. Both are also the same as the C-11232-1, but C-11232R and C-11232 have 3 additional electronic components installed on the board- specifically, C1 capacitor, R1 resistor, and D2 diode. C-11232/R will work in place of C-11232-1 in most applications, but if any operational problems are present with using a C-11232/R in place of a C-11232-1, the 3 extra parts can be removed from the C-11232/R board to make it functionally identical to a C-11232-1.

Resistors:
We carry many different types of resistors for most common pinball applications. Resistors are listed below by wattage (W) and resistance (Ohms), in ascending order (lowest to highest).

Need a resistor that isn't listed below? Just e-mail us.

Section Contents:
  • 1/4-Watt Resistors
  • 1/2-Watt Resistors
  • 1-Watt to 10-Watt Resistors
Resistor Color Code Chart:

(Click for Large View)

1/4-Watt Resistors 25¢ each:

Available individually in various values. 5% tolerance, and standard carbon-film type resistors (unless otherwise noted). If you need a specific type of resistor for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Part number format: RES[value]-1/4W
Examples: RES39-1/4W, RES2.7K-1/4W
Value (Ohms): Add to Cart:
0
Replaces
Bly/Wms #
5010-09534-00
1
2.2
10
15
22
33
39
47
51
68
82
100
120
150
180
220
270
330
390
470
510
Value (Ohms): Add to Cart:
560
680
820
1.2k
1.5k
1.8k
2.2k
2.7k
3k
3.3k
3.9k
4.7k
5.1k
5.6k
6.8k
8.2k
10k
12k
15k
18k
22k
27k
Value (Ohms): Add to Cart:
30k
33k
39k
47k
51k
56k
68k
82k
120k
150k
180k
220k
270k
330k
470k
1 meg
1.5 meg
2.2 meg
3.3 meg
4.7 meg
10 meg
1/2-Watt Resistors:

Popular values for many pinball applications. Available individually. If you need a specific type of resistor for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Need a resistor not listed here? We may have it, or can get it. Just e-mail us!
Value (Ohms): Part #: Price: Add to Cart: Other:
68RES68-1/2W30¢
Used in solenoid driver transistor circuits in Williams solid-state games.
100RES100-1/2W30¢
 
330RES330-1/2W30¢
 
390RES390-1/2W30¢
 
680RES680-1/2W30¢
Used in display high voltage circuitry on Williams solid-state games.
1kRES1K-1/2W30¢
 
1.5kRES1.5K-1/2W30¢
Used for R12 & R13 on late-model Data East power supplies.
10kRES10k-1/2W30¢
Used for segment display on master display unit in Williams games. Common failure part.
100kRES100K-1/2W30¢
Used on Bally and Stern 6/7 digit score displays. Replaces original 1/4-watt resistors which are prone to failure from heat buildup (R1, R3, R5, R7, R9, etc). Replace 1/4-watt with 1/2-watt resistor for longer life.
220kRES220K-1/2W30¢
 
330kRES330k-1/2W30¢
Used in display high voltage circuitry on Williams solid-state games.
1-Watt Resistors:

Available individually in various values and types. If you need a specific type of resistor for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Need a resistor not listed here? We may have it, or can get it. Just e-mail us!
Value (Ohms): Part #: Price: Add to Cart: Other:
82RES82-1W99¢ ea.
Resistor # R11 on early Bally and Stern solid-state MPU boards- commonly overheated/burned. Handles current for 5v logic power supply.
100RES100-1W-Use 2-watt version below. Runs cooler, lasts longer.For Bally/Williams relay "snubber" boards.
220RES220-1W99¢ ea.
 
39kRES39K-1W-Use 2-watt version below. Runs cooler, lasts longer.For Bally/Williams power supply- display voltage circuitry.
47kRES47K-1W99¢ ea.
Used for R8 & R9 on some late Data East power supplies.
2-Watt Resistors:

Available individually in various values and types. If you need a specific type of resistor for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Need a resistor not listed here? We may have it, or can get it. Just e-mail us!
Value (Ohms): Part #: Price: Add to Cart: Other:
27RES27-2W99¢ ea. Discontinued- use 5-watt version below (RES27-5W) Lamp matrix power resistor for Williams L3-L7 driver boards. Metal-film resistor. 8 used per driver board.
100RES100-2WFP99¢ ea.
As used on snubber relay boards in Bally/Williams System 11 games and Data East games. Excellent upgrade replacement for original under-rated part.
270RES270-2WFP99¢ ea
For Bally/Williams opto PC boards (replacement for the big "blue" resistors). Flameproof power resistor.
39kRES39K-2W99¢ ea
For Bally/Williams power supply- display voltage circuitry. Common failure part- 2 used per game.
5-Watt Resistors:

Available individually in various values and types. 5 watt ceramic power resistors measure 7/8 inch (22mm) x 3/8 inch (10mm) x 3/8 inch (10mm).

If you need a specific type of resistor for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Need a resistor not listed here? We may have it, or can get it. Just e-mail us!
Value (Ohms): Part #: Price: Add to Cart: Other:
1/3RES1/3-5W99¢ ea
1/3 (.33) ohm resistor. Used in some Gottlieb games. This is a standard block ceramic resistor that replaces the original flameproof/wirewound blue resistor in these games.
25RES25-5W99¢ ea
Replacement for resistor R2 on early Bally/Stern power/rectifier boards.
27RES27-5W99¢ ea
Upgrade for Williams L3-L7 driver boards. Ceramic power resistor. Replaces original 2-watt metal-film resistors and provides much better heat dissipation- helps your board run cooler and last longer. 8 used per driver board.
130RES130-5W99¢ ea
Used on Data East power supply boards.
2KRES2K-5W99¢ ea
Used on Data East power supply boards.
7-Watt Resistors:

7-Watt resistors are discontinued (obsolete) and no longer being manufactured. Use equivalent 10-watt replacement (below), as required. 10-watt resistors are longer than 7-watt and may require alternative mounting, depending on your exact application.

Ceramic



Wirewound
10-Watt Resistors:

Available individually in various values and types- ceramic or wirewound (as specified). 10 watt resistors measure 1-7/8 inch (48mm) x 3/8 inch (10mm) x 3/8 inch (10mm).

If you need a specific type of resistor for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Need a resistor not listed here? We may have it, or can get it. Just e-mail us!
Value (Ohms):
Type:
Part #: Price: Add to Cart: Other:
5 Ohms
Ceramic
RES5-10W$1.29 ea
For Bally/Williams flashlamp circuits, as used on games circa late 1980's (F-14 Tomcat and others). Replaces original shorter 7-watt resistor (discontinued), and may require slight modification for mounting. Use in conjunction with 330-ohm 10-watt resistor (below).
330 Ohms
Ceramic
RES330-10W$1.29 ea
For Bally/Williams flashlamp circuits, as used on games circa late 1980's (F-14 Tomcat and others). Use in conjunction with 5-ohm 10-watt resistor (above).
470 Ohms
Ceramic
RES470-10W$1.29 ea
 
500 Ohms
Ceramic
RES500-10W$1.29 ea
Used for display power supply on some Data East games.
600 OhmsRES600-10W$1.29 eaDiscontinued-
Use 620 ohm (below)
Power resistor R1 for early Bally and Stern solid-state pinball power/rectifier boards.
620 Ohms
Ceramic
RES620-10W$1.29 ea
Current replacement for resistor R1 on early Bally/Stern solid-state pinball power/rectifier boards (replaces obsolete 600 ohm unit).
4k Ohms
Wirewound
RES4K-10W$2.49 ea
Used for display power supply on some Data East games.

Resistor Networks:

Resistor network or "array". High-failure parts in most original Williams System 11 games (1986-1990). Used in MPU board circuitry for switch matrix, display data/signal lines, solenoid control lines, and similar. Used in many other makes/models of solid-state pinball games as well.

Available individually in various values, sizes, and types, for most common pinball applications. If you need a specific type of network for a specific application, e-mail us before ordering, to confirm availability. No returns, exchanges, or refunds on electronic parts- all sales are final.

Note on resistor/capacitor networks: RC networks are no longer available. If you need to replace an RC network, you can usually do so with only a resistor network (no capacitors in the network). This will work for most pinball applications.

Resistor network types:

Bussed:

Isolated:
Value (Ohms): Type: # of Pins: Part #: Price Each: Add to Cart:
470 ohmBussed10RNET470-10PB$1.00
4.7k ohmBussed10RNET4.7K10PB$1.00

Regulators:
2N6057 (2N6059) NPN Voltage Regulator Transistor: $4.50 ea
Part # 2N6057
Type 2N6057 (or 2N6059) for use in 5v power supply regulator circuitry. As used on many electronic pinball machines (especially Williams solid state) from 1977 on up, for the 5vdc logic power supply. If you have high voltage on both sides of your regulator, or have a problem with low 5vdc power, or if your game is intermittently resetting or not starting up, you could have a bad regulator. Replace for a healthy power supply!

HINT: Don't forget to use some heat sink compound on the back of the regulator when installing, to aid in the transfer of heat away from the regulator.
LM317K 5V Voltage Regulator Transistor: $5.99 ea
Part # LM317K
Type LM317K for use in 5v power supply regulator circuitry. As used in later-model Bally/Williams pinball games, approx. 1995-up (WPC-95 systems), for the 5vdc logic power supply. If you have high voltage on both sides of your regulator, or have a problem with low 5vdc power, or if your game is intermittently resetting or not starting up, you could have a bad regulator. Replace for a healthy power supply!

HINT: Don't forget to use some heat sink compound on the back of the regulator when installing, to aid in the transfer of heat away from the regulator.
LM323K 5V Voltage Regulator Transistor: $7.49 ea
Part # LM323K
Type LM323K for use in 5v power supply regulator circuitry. As used on most all electronic pinball machines from 1977 on up, for the 5vdc logic power supply. If you have high voltage on both sides of your regulator, or have a problem with low 5vdc power, or if your game is intermittently resetting or not starting up, you could have a bad regulator. Replace for a healthy power supply!

HINT: Don't forget to use some heat sink compound on the back of the regulator when installing, to aid in the transfer of heat away from the regulator.
LM7905CT Negative 5V Voltage Regulator Transistor: $1.59 ea
Part # LM7905CT
-5vdc (negative 5vdc) regulator transistor. 3 terminals, TO-220 case. Interchanges with UA7905UC, SG7905CP. Replaces Bally/Williams part # 5250-09515-00.
MC7812CTG 12V 1A Voltage Regulator: $2.49 ea
Part # MC7812CTG
Type 7812 regulator in standard TO-220 case. 12 volts, 1 amp, positive polarity. Used for 12-volt regulation on Bally/Williams WPC power/driver boards.
TL783C High Voltage Regulator: $3.29 ea
Part # TL783C
High-voltage regulator as used for score display power on some aftermarket solenoid driver / voltage regulator boards for older Bally and Stern solid-state games. Replaces aftermarket U1 regulator # LM317HVT. If your aftermarket board is sending a full 240vdc to the score displays (instead of the correct ~180vdc), then they won't survive long. You'll need a new TL783C!

Ribbon Cables:
Ribbon Cable - 26-pin 30-inch 2-connector: $18.75 ea
Part # 5795-10938-30
2-connector ribbon cable with 26 pins per connector, 30-inch overall length. Used for alphanumeric score display connection on many early Bally/Williams WPC games, and in other machines as well. Replaces Data East/Sega/new Stern # 036-5001-30, and Bally/Williams #'s 5795-10938-27 and 5795-10938-32.

Common to have to replace this cable when connections in the housings become intermittent from oxidation and/or corrosion from exposure to humidity over long periods (such as on games re-imported from overseas that have been exposed to moisture from sea water). Bad ribbon cable connections can cause erratic game operation- symptoms from 'no-boot', to flippers/sound cutting out, to display issues, to sporadic unexplained "freak outs". If your game has these symptoms, it may need new ribbon cables.

We recommend using DeOxit anti-oxidant/lubricant compound (below) on the pins that this ribbon cable connects to, to help prevent oxidation and add lubrication that reduces stress on circuit boards when connectors are removed/reseated.
Ribbon Cable - 34-pin 23.5-inch 4-connector: $15.00 ea - For Bally & Williams WPC Pinballs -
Part # 5795-13018-01
4-connector ribbon cable with 34 pins per connector, 23-1/2 inch overall length. Used on most Bally/Williams WPC pinball games. Runs between MPU (J202), Flipper Board (J903), Sound Board (J506), and Display Controller Board (J601). Replaces original Bly/Wms part # 5795-13018-00, and incorrect part # 5795-10938-14 (from Twilight Zone manual).

Common to have to replace this cable when connections in the housings become intermittent from oxidation and/or corrosion from exposure to humidity over long periods (such as on games re-imported from overseas that have been exposed to moisture from sea water). Bad ribbon cable connections can cause erratic game operation- symptoms from 'no-boot', to flippers/sound cutting out, to display issues, to sporadic unexplained "freak outs". If your game has these symptoms, it may need new ribbon cables.

We recommend using DeOxit anti-oxidant/lubricant compound (below) on the pins that this ribbon cable connects to, to help prevent oxidation and add lubrication that reduces stress on circuit boards when connectors are removed/reseated.
DeoxIT Deoxidizing Compound D100L: $5.95 ea
Great for improving connections!
Part # D100L
It's what we use! We use DeoxIT deoxidizing liquid solution in our shop all the time on all kinds of pinball machines- old and new. It will clean, preserve, lubricate, and improve connections in switches, plugs, connectors, light sockets, chip legs, and on all other metal surfaces. DeoxIT is excellent for use in pinball games, especially on circuit board and wiring harness connectors where oxidation and old age are common problem points. We have used this to virtually eliminate the common intermittent and problematic connections on Williams inter-board connectors (between MPU and driver board), Bally and Stern power supply and solenoid board connectors, old style Williams drop target PC boards and wiper contacts, and similar contact points to make them reliable.

2cc squeeze tube. Manufacturer recommends 1 small drop per connection. One tube will typically do several dozen connections in most games. A must for any pinball toolbox!
  • Improves conductivity
  • Deoxidizes connections
  • Cleans, preserves, and lubricates
  • Reduces intermittent connection problems
  • Reduces wear, abrasion, arcing, and RFI problems
  • Stabilizes electrical connections between similar and dissimilar metals

Need a cable not listed here? Just
e-mail us with game name, cable description (if possible: cable length, number of connections, number of pins per connector). We may have it or can get it!
Transistors, MOSFETs, SCRs:
Listed alphabetically/numerically by part number.

Enlarged view-
not actual size
Small Signal Surface-Mount MOSFET BSS123: 25¢ ea
Part # BSS123
Miniature surface-mount MOSFET used on late-model Stern Pinball games for devices such as opto switches used on drop target PC boards. Common failure part. SOT-23 case, N-channel logic.
LM7905CT Negative 5V Voltage Regulator Transistor: $1.59 ea
Part # LM7905CT
-5vdc (negative 5vdc) regulator transistor. 3 terminals, TO-220 case. Interchanges with UA7905UC, SG7905CP. Replaces Bally/Williams part # 5250-09515-00.
MJE340 Transistor: $1.49 ea
Part # MJE340
High-voltage transistor for Data East score display power. MJE340 is the NPN companion to the MJE350 PNP transistor (below), both of which are used in the high voltage circuitry for the display power. Use MPSA42 and 2N5551 for the pre-driver companions to these driver transistors.
MJE350 Transistor: $1.49 ea
Part # MJE350
High-voltage transistor for Data East score display power. MJE350 is the PNP companion to the MJE340 NPN transistor (above), both of which are used in the high voltage circuitry for the display power. Use MPSA42 and 2N5551 for the pre-driver companions to these driver transistors.
MJE15030 Transistor: $2.49 ea
Part # MJE15030
Replacement high-voltage transistor for Williams score display power. Direct replacement for games from the mid-to-late 1980's, and can be used as a replacement for the earlier obsolete "SDS" type transistors on earlier games going back to 1977 (with slight modification). MJE15030 is the NPN companion to the MJE15031 PNP transistor (below), both of which are used in the high voltage circuitry for the display power. Use 2N5401 and MPSA42 (below) for the pre-driver companions to these driver transistors.

Click here for more info on Williams high voltage power supply repair/rebuilding and some helpful tips and modification info for early games.
MJE15031 Transistor: $2.49 ea
Part # MJE15031
Replacement high-voltage transistor for Williams score display power. Direct replacement for games from the mid-to-late 1980's, and can be used as a replacement for the earlier obsolete "SDS" type transistors on earlier games going back to 1977 (with slight modification). MJE15031 is the PNP companion to the MJE15030 NPN transistor (above), both of which are used in the high voltage circuitry for the display power. Use 2N5401 and MPSA42 (below) for the pre-driver companions to these driver transistors.

Click here for more info on Williams high voltage power supply repair/rebuilding and some helpful tips and modification info for early games.
MPSA42 Transistor: 50¢ ea
Part # MPSA42
NPN pre-driver transistor often used for high voltage applications such as display units and power supply circuits. Use as pre-driver to the MJE15031 PNP transistor, above, in Williams games.
MPSA92 Transistor: See "2N5401" below.
Part # 2N5401
PNP pre-driver transistor often used for high voltage applications such as display units and display power supply circuits. Exact replacement for transistor 2N5401.
MPSD02: - OBSOLETE - Use MPSA42 above.

Part # MPSD02
Used as Q4 transistor in display high voltage power supply circuitry in Williams solid-state games.
MPSD52: - OBSOLETE - Use 2N5401 below.

Part # MPSD52
Used as Q2 transistor in display high voltage power supply circuitry in Williams solid-state games.
SDS201: - OBSOLETE - Use MJE15030 above, with modifications described here.

Part # SDS201
Used as Q1 transistor in display high voltage power supply circuitry in Williams solid-state games.
SDS202: - OBSOLETE - Use MJE15031 above, with modifications described here.

Part # SDS202
Used as Q3 transistor in display high voltage power supply circuitry in Williams solid-state games.
TIP31C Transistor: $1.20 ea
Part # TIP31C
NPN driver transistor. Max. ratings: 100vdc, 3 amps, 40 watts. Also replaces # 2N6122, TIP31B, MJE340K, 5A-8979, XO-307, XO-641.
TIP32C Transistor: $1.20 ea
Part # TIP32C
PNP driver transistor used in many pinball applications. Max. ratings: 100vdc, 3 amps, 40 watts.
TIP36C Transistor: $3.95 ea
Part # TIP36C
PNP bipolar power transistor, TO-218 (SOT-93, TO-3P) case. Rated at 100v, 25a. Heavy duty transistor for use on many high-current devices including Fliptronics flipper boards in Bally/Williams games, and special solenoid/magnet devices on many various games.
TIP42C Transistor: $1.20 ea
Part # TIP42C
Replaces standard TIP42. PNP driver transistor used in most lamp matrix driver circuitry. Max. ratings: 100vdc, 6 amps.
TIP102 Transistor: $1.50 ea
Part # TIP102
NPN driver transistor as used for many solenoid, flashlamp, flipper devices. Great for higher-current devices- flipper coils, magnet coils, drop target reset coils. Max. ratings: 100vdc, 8 amps.
TIP107 Transistor: $1.20 ea
Part # TIP107
PNP Darlington driver transistor. Commonly used in switch matrix circuitry for driving lamp columns/rows in Williams, Bally, and Data East games, among others.
TIP115 Transistor: $1.50 ea
Part # TIP115
Darlington PNP driver transistor. Typically used for switching pop bumper and slingshot bumper circuits in Bally/Midway home-model pinball games such as Captain Fantastic and Fireball Professional Home Model. Max. ratings: 60vdc, 2 amps. Replaces factory original part # SE9400 (SE 9400). TIP115 is the PNP equivalent to TIP120 (NPN).
TIP120 Transistor: $1.50 ea
Part # TIP120
Darlington NPN driver transistor as used for many solenoid, flashlamp, flipper devices. Mostly used on older (early) solid-state pinballs with 25-50vdc coil circuits. Max. ratings: 60vdc, 5 amps. Replaces factory original parts such as Williams 2N6043, Bally/Stern SE 9302, Game Plan SE9301, Bally/Midway 2N6045, NTE261, NTE263, and F 585-34. TIP120 is the NPN equivalent to TIP115 (PNP).
TIP122 Transistor: $1.20 ea
Part # TIP122
NPN driver transistor as used for many solenoid, flashlamp, flipper devices. Can be used in older games with lower coil voltages (25-50vdc) and in newer games with 42-80vdc coil circuits. Max. ratings: 100vdc, 5 amps. Direct replacement for 2N6532.
TIP145 , TIP146: - OBSOLETE - Use TIP147G below.

Part # TIP145
PNP bipolar Darlington switching transistor, TO-218 (SOT-93, TO-3P) case. Rated at 60v 10a.
TIP147G Transistor: $3.82 ea
Special Order Item- Please allow 2-4 weeks for delivery...

Part # TIP147G
PNP bipolar Darlington switching transistor, TO-218 (SOT-93, TO-3P) case. Rated at 100v 10a.
20N10L MOSFET Solenoid Driver: $3.95 ea

Discontinued - superceded by P24NF10 - use P24NF10 below

Part # 20N10L
Replacement for 20N10L and others (see part number list below). Coil and flashlamp driver N-channel Mosfet used on most Sega, late-model Stern, and Gottlieb/Premier games. Rated 20 amps, 100v.

This standard replacement Mosfet also replaces Stern # 110-0106-00 and 12N10L, P20N10, P20N10L, 22NE10L, STP22NE10L, P24NF10, STP24NF10, and others.
P24NF10 MOSFET Solenoid Driver: $2.75 ea
Part # P24NF10.
Replacement for 20N10L and others (see part number list below). Coil and flashlamp driver N-channel Mosfet used on most Sega, late-model Stern, and Gottlieb/Premier games. Rated 24 amps, 100v.

This standard replacement Mosfet also replaces Stern # 110-0106-00 and 12N10L, P20N10, P20N10L, 22NE10L, STP22NE10L, STP24NF10, and other similar MOSFETs.
2N3055 Transistor: $3.95 ea
Part # 2N3055
Heavy duty switching transistor as used on solenoid driver board in Gottlieb System 1 pinball games. TO-3 case, rated at 60 volts, 15 amps. Hard to find replacement part- grab a few for spares!
2N3584 Transistor: $7.61 ea
Part # 2N3584
High voltage regulator transistor for display power in solid-state Bally and Stern pinball games, 1977-1985. Replaces transistor Q21 on power/regulator board. If your displays are failing or have died altogether, this unit may be the culprit. Parts for these vintage circuit boards are getting harder to find these days, so grab one for a valuable spare!
2N3792 Transistor: $5.95 ea
Part # 2N3792
Bipolar PNP switching transistor, TO-3 case. Can be used to replace obsolete transistor # 2N5875 in Gottlieb games. Rated 80v, 10A, 150-watts.
2N3904 Transistor: 50¢ ea
Part # 2N3904
Common-use transistor in many pinball games. NPN transistor, rated at 200ma, 40v. Used for switch column drives in Williams System 11 and similar games. Many other uses, too!
2N3906 Transistor: 50¢ ea
Part # 2N3906
Common-use transistor in many pinball games. PNP transistor, rated at 200mA, 40v.
2N4401 Transistor: 50¢ ea
Part # 2N4401
PNP pre-driver transistor often used in conjunction with TIP102, TIP120, TIP122, TIP36C, etc., for driving solenoids, relays, sound signals, and flash lamps in most pinball games.
2N4403 Transistor: 50¢ ea
Part # 2N4403
PNP pre-driver transistor often used in conjunction with TIP102, TIP120, TIP122, TIP36C, etc., for driving solenoids, relays, sound signals, and flash lamps in most pinball games.
Lamp Driver SCR 2N5060 / 2N5061 (Small): 90¢ ea
Part # 2N5061
Silicon controlled rectifier. As used on early Bally and Stern solid-state pinballs (1977-1985). Type 2N5061. Replaces original 2N5060. Smaller of the two types of SCRs used on the lamp driver board. Switches individual lamp circuits to ground to activate lamps. Failed SCRs are the most common cause of individual feature lamps not working on Bally and Stern games.

Bally and Stern games also use the larger MCR-106 SCR, listed a few lines below.
2N5401 Transistor: 50¢ ea
Part # 2N5401
PNP pre-driver transistor often used for high voltage applications such as display units and display power supply circuits. Exact replacement for transistor MPSA92. Use as pre-driver to the MJE15030 NPN transistor (above), in Williams games.
2N5550 Transistor: 89¢ ea
Part # 2N5550
High voltage bipolar transistor. NPN transistor rated at 160 volts, 600mA. TO-92 case.
2N5551 Transistor: 89¢ ea
Part # 2N5551
High voltage transistor as used in score display power circuitry on power supply in many Data East games. NPN transistor rated at 180 volts, 600mA. TO-92 case.
2N5875 Transistor: $3.95 ea

- Discontinued - can use 2N3792 (above) as replacement -

Part # 2N5875
Bipolar PNP switching transistor commonly used in some Gottlieb games including Haunted House. TO-3 case.
2N5878 Transistor: $4.85 ea
Part # 2N5878
Transistor, TO-3 case.
2N6057 NPN Voltage Regulator Transistor:
Find this item under Regulators above.
2N6122 Transistor:

Find/order as TIP31C, above.
2N6427 Transistor: 59¢ ea
Part # 2N6427
NPN transistor used in many pinball machines for driving switch matrix lines and small lamps on gadgets/devices, as well as lamp matrix circuitry on driver boards.
2N6532 Transistor:

Use TIP122 transistor, listed above.
MCR-106 Lamp Driver SCR (Large): 89¢ ea
     Click here for orientation/pinout diagram.
Part # MCR106
Silicon controlled rectifier. As used on early Bally and Stern solid-state pinballs (1977-1985). Type MCR-106-8, rated at 600 volts, 4 amps. Replaces original MCR-106, MCR-106-1, and MCR-106-6. Larger of the two types of SCRs used on the lamp driver board. Switches individual lamp circuits to ground to activate lamps. Failed SCRs are the most common cause of individual feature lamps not working on Bally and Stern games.

Bally and Stern games also use the smaller 2N5060/2N5061 SCR, listed a few lines above.
VN02N Lamp Column Power Switch/Driver IC: $5.95 ea - Sega / Stern Pinball Games -
Part # VN02N
Solid state lamp driver unit as used on Sega and modern Stern pinball games (Whitestar CPU system). Looks like a standard TIP102 type transistor, but has 5 legs. Each lamp column in the game's lamp matrix uses one of these unique devices to drive it. If you have a whole column of switched lamps that aren't working, the VN02N driver for that column may need replacing. Hard to find part- grab an extra for a spare!

Triacs:
BT138-600E Lamp Driver Triac: $2.95 ea - For Bally/Williams WPC Games -
Part # BT138-600E
Lamp driver rail triac in TO-220 case. Used on Bally/Williams WPC power/driver boards (5 used per board). These triacs control the five general-illumination light strands used on the playfield, and in the backbox/cabinet in these games. If you have a strand of GI lights that are not working, you may have a failed triac.

Replaces original Bally/Williams component # BT138 500E (BT138-500E).

HINT: Don't forget to use some heat sink compound on the back of the triac when installing, to aid in the transfer of heat away from the triac.

Fuses & Holders:
FUSE TECH TIP:
Most replacement fuses we sell have a maximum voltage rating of 250 volts. These will replace older fuses with lower maximum voltage ratings in all pinball applications. For example, a 250 volt fuse can be used to replace a 32 volt fuse. This applies to pinball machine applications- other non-pinball applications may require a specific voltage rating on fuses.

The critical value on replacement fuses in pinball applications is the current, or "amperage" rating. Always use fuses with an amperage rating that is equal to the recommended rating as specified by your game's operation manual or schematic diagram, or by the label on the board or elsewhere in your game.

DO NOT OVERFUSE! Never install a fuse with a higher amperage rating than what your game calls for. For example, a 10 amp fuse should never be used to replace an 8 amp fuse. It is okay to use a fuse with a lower amperage rating, but using one that is too low may cause the fuse to blow unnecessarily.

Always use the correct type fuse for your application. For example, never use a slow-blow fuse in place of a fast-blow fuse, and vice-versa.

All electronic repair components we sell are sold with the assumption that you "know what you're doing". We are not responsible for any damage resulting from improper handling/installation. If you are uncomfortable replacing components or have any doubts/questions, we recommend enlisting the help of a professional. See our Game Service & Repair page for information on finding help in your area.

Fuses and Fuse Kits:
Kits listed below contain 12 fuses each, and include most or all of the most common replacement fuses for the types of games shown. Not sure which kit your game uses? E-mail us with the name of your game and we can tell you!

Fuse Kit Disclaimer: Kits we sell include a selection of common fuses used in most games of the same type/era. Some games had different designs which may have required additional or different fuses, so kits we sell may not include all possible fuses for all possible designs/variations of all games. See our Fuse Kit Contents page for a listing of what fuses come in each kit, to verify that you are ordering what you need. You can order additional/separate fuses individually, below, if needed.

Fuse Kits:
Game Price Part # Contents Order Notes
Atari Games
(1977-1984)
$8.99FKATARIContents
 
Bally Electro-Mechanical Games
(pre-1978)
$8.99FKBLYEMContents
 
Bally Solid-State
(1977-1985)
$8.99FKBLYSSContents
AGX fuse for display high voltage not included- substitute available separately- see "Specialty Fuses" listing below.
Bally/Midway 6803 Games (1985-1989)
Game List
$8.99FKBLY6803Contents
 
Data East
(1987-1994)
$8.99FKDEContents
 
Gottlieb Electro-Mechanical Games
(pre-1978)
$8.99FKGTBEMContents
 
Gottlieb Solid-State Games
(1977-1994)
$8.99FKGTBSYS1Contents
 
Sega Pinball
(1994-1998)
$8.99FKSEGSSContents
 
Stern Solid-State
(1977-1985)
$8.99FKSTNSSContents
AGX fuse for display high voltage not included- substitute available separately- see "Specialty Fuses" listing below.
Stern Pinball
(1998-present)
$8.99FKSEGSSContents
 
Williams Electro-Mechanical
(pre-1978)
$8.99FKWMSEMContents
 
Williams L3-L7
(1977-1984)
$8.99FKWMSL3L7Contents
 
Williams System 9, 11
(1985-1990)
Game List
$8.99FKWMSSYS9Contents
 
Bally/Williams WPC
(1990-1995)
Game List
$8.99FKWPCContents
 
Bally/Williams WPC-95
(1995-1999)
Game List
$13.80FKWPC95AContents
 


Individual Fuses:

1/4" x 1-1/4" Glass Fuses:

Fuses listed below are AGC (fast-acting) and MDL (slow-blow) standard glass fuses- 1/4" x 1-1/4" in size. As used in most all pinball games. The most common pinball game type fuses are listed below. If you need a fuse not listed below, e-mail us- we may have, or be able to get it!
AGC Fast-Acting Fuses MDL Slow-Blow Fuses
Amperage Max.
Voltage
Part # Price Order
1/4250FUSE.25A$0.50
3/4250FUSE.75A$0.55
4250FUSE4A$0.50
5250FUSE5A$0.50
8250FUSE8A$0.50
10250FUSE10A$0.50
15250FUSE15A$0.50
20250FUSE20A$0.50
Amperage Max.
Voltage
Part # Price Order
1/8250FUSE1/8ASB$0.95
1/4250FUSE1/4ASB$0.80
3/8250FUSE3/8ASB$0.80
1/2250FUSE1/2ASB$0.80
3/4
(8/10 amp)
250FUSE3/4ASB$0.88
1250FUSE1ASB$0.80
2250FUSE2ASB$0.80
2-1/2250FUSE2.5ASB$0.80
3250FUSE3ASB$0.80
4250FUSE4ASB$0.80
5250FUSE5ASB$0.80
6250FUSE6ASB$0.80
7250FUSE7ASB$0.80
8250FUSE8ASB$0.80
10250FUSE10ASB$0.80
15250FUSE15ASB$0.80


5mm x 20mm Glass Fuses:

Miniature glass fuses- 5mm x 20mm in size. As used in late-model Bally/Williams pinball games, and many types of late-model monitors, power supplies, and other electronic devices.
Fast-Acting Fuses Slow-Blow Fuses
Amperage Max.
Voltage
Part # Price Order
0.315
(315mA)
250FUSET0.315A$0.60
0.630
(630mA)
250FUSET0.63A$0.60
2.5250FUSET2.5A$0.60
4.0250FUSET4.0A$0.60
5.0250FUSET5.0A$0.60
6.3250FUSET6.3A$0.60
Amperage Max.
Voltage
Part # Price Order
0.315
(315mA)
250FUSET0.315ASB$1.31
0.630
(630mA)
250FUSET0.63ASB$1.20
4.0250FUSET4.0ASB$1.25
5.0250FUSET5.0ASB$1.20
6.3250FUSET6.3ASB$1.20


Specialty Fuses:

Unique type fuses for special applications.
Specialty Fuses:
Amperage Type Max.
Voltage
Part #: Price Order Notes
3/16AGX fast-blow250FUSE3/16AGX$1.90 ea.- DISCONTINUED -
Obsolete
Use 1/4A AGX instead
Short fuse used for display high voltage in Bally & Stern games (located on solenoid board or back of insert door).
1/4AGX fast-blow250FUSE1/4AGX$1.95 ea.
Short fuse used for display high voltage in Bally & Stern games (located on solenoid board or back of insert door).


Single Fuse Holder - Solder Lug Type: $1.75 ea - For 1-1/4" x 1/4" (3AG Type) Glass Fuses -
Part # FUSEHLDR1
Replacement fuse holder for standard glass 3AG type fuses measuring 1/4" L x 1-1/4" DIA, fast-acting or slow-blow. Rated at 30 amps, 300 volts maximum. More than adequate for any pinball application! Screw hole in center allows for easy mounting. Solder lugs for wire connections. Original fuse holders in most old games can lose tension and grip on fuses over the years, which causes heat buildup, and eventual failure of the fuse holder. Replace those old dirty, weak, or broken fuse holders in that classic game for added reliability and looks!
Single Fuse Holder - PCB Mount Type: $1.79 ea - For 1-1/4" x 1/4" (3AG Type) Glass Fuses -
Part # FUSEHLDR2
Replacement fuse holder for standard glass 3AG type fuses measuring 1/4" L x 1-1/4" DIA, fast-acting or slow-blow. Rated at 15 amps, 300 volts maximum. PCB mount lugs for mounting directly to circuit board.
Single Fuse Holder - Small PCB Mount Type: $1.85 ea - For 5mm x 20mm Glass Fuses -
Part # FUSEHLDR3
Replacement fuse holder for 5mm x 20mm glass fuses, fast-acting or slow-blow. Rated at 6.3 amps, 250 volts maximum. PCB mount lugs for mounting directly to circuit board. As used in later-model Bally/Williams (WPC-95) and Stern pinball games.
Fuse Clips: 25¢ ea
Part # FUSECLIP
Replacement fuse clips for standard size 1/4" x 1-1/4" glass fuses, fast-acting or slow-blow. PC board mount type. Original fuse clips in most old games can become oxidized and/or lose tension and grip on fuses over the years, which causes heat buildup, and eventual failure of the connection. Replace those old dirty, weak, or broken fuse clips in that classic game for added reliability and looks!

Standoffs (Spacers) - Circuit Board Mounting:

Power Supply Shield Holder: 99¢ ea - Bally Games Approx. 1981-1985 -
Part # M-1829-3
Nylon standoff or "holder" for clear plastic protective shield that mounts over top of power supply (fuse/rectifier board) in Bally pinball machines made between approx. 1980 and 1985. Plastic shield prevents screws, nuts, hardware, and tools from falling on the exposed electronics of the fuse/rectifier board in the main cabinet.

Used on games such as Eight Ball Deluxe, Fathom, Flash Gordon, Medusa and more. 3 used per game.

Switches:

Important note on switch polarity:
Some switches listed below may require the use of a
diode in certain games. Such switches will be required to be connected properly in your game, with respect to diode orientation, otherwise improper operation may occur. Always be sure to observe proper polarity of switch leads, diode, and connecting switch wires when replacing any switch in your game. Make a note of wire color, connectivity, and diode orientation before removing your old switch, to avoid confusion!


DeoxIT Deoxidizing Compound D100L: $5.95 ea
Great for improving connections!
Part # D100L
It's what we use! We use DeoxIT deoxidizing liquid solution in our shop all the time on all kinds of pinball machines- old and new. It lubricates and helps prevent oxidation on electrical connections throughout the game, and improves overall reliability. Best for use on low-current connections such as most circuit boards and wiring harness connectors where oxidation and old age are common problem points. We have used DeoxIT to improve and increase reliability on most common intermittent and problematic connections on older solid-state pinball games including Williams inter-board connectors between MPU and driver board, Bally and Stern power supply and solenoid board connectors, old style Williams drop target PC boards and "wiper" contacts, and more!

2cc squeeze tube. Manufacturer recommends 1 small drop per connection. One tube will typically do all connector pins in 2 or more typical solid-state pinball games (depending on amount used, and number of connections done). A must for any pinball toolbox!
  • Improves conductivity
  • Deoxidizes connections
  • Cleans, preserves, and lubricates
  • Reduces intermittent connection problems
  • Reduces wear, abrasion, arcing, and RFI problems
  • Stabilizes electrical connections between similar and dissimilar metals
Power Switch - Toggle: $10.23 ea As used on most makes & models
Part # 2GK50-73
Main power on/off switch, as used on most makes and models of pinball and video games- old and new. Heavy-duty double-pole, single-throw toggle switch rated at 15 amps @ 125 volts AC. Can be used to replace similar switches that use 2 (single pole), or 4 (double pole) wires. Features solder lugs to connect wires. Fits 1/2-inch diameter mounting hole and includes mounting nut.
Power Switch - Pushbutton On/Off: $8.95 ea
Part # GSW-21
Main power on/off switch. Pushbutton type with black knob- push on, push off. Similar type as used on some early solid-state and late electro-mechanical Bally and Gottlieb games. Will replace original switch in most cases. Includes 6-inch wire leads to connect in place of original switch. Rated at 10 amps @ 125 volts AC, or 4 amps @ 250 volts AC. Fits standard 1/2-inch diameter mounting hole and includes mounting nuts.
Power Switch - Pushbutton On/Off: $6.49 ea
Part # GSW-24
Main power on/off switch. Pushbutton type with metal push-knob- push on, push off. Similar type as used on some early solid-state and late electro-mechanical games. Will replace original switch in most cases. Double-insulated and moisture-resistant. Includes 6-inch wire leads to connect in place of original switch. Rated at 20 amps @ 125 volts AC, or 10 amps @ 277 volts AC. Fits standard 1/2-inch diameter mounting hole and includes mounting nuts.
DIP Switch Bank - 8 Position: $2.40 ea
Part # DIPSW8
8-position DIP switch bank. As used on many MPU boards in electronic pinball games and video games mid-1970's and up. Each switch bank contains 8 individual on/off switches. Can be installed directly on circuit board, or in a 16-pin chip socket.
Flipper EOS (End Of Stroke) Switch: $3.50 ea High Voltage / High Current
For use in most makes & models.

Part # 03-7811
Flipper EOS switch with heavy-duty tungsten contact points for older games that use higher voltage/current (25-72vdc). This switch is used on games where flipper coil voltage goes through this switch as part of the coil circuit. Most games made prior to 1992 will use this heavy-duty switch.

Used on Bally/Williams games prior to 1992 (pre-Fliptronics). Replaces # SW-10A-50. Also replaces older Bally # AS2-A20-1, Data East # 180-5018-00, and early Stern # SW-294-BL & SW-294-BR. Can also be used on most all other makes/models of games as a generic replacement (some games may require slight adjustment or repositioning of the EOS switch mounting bracket).

Worn out EOS switch contact points are the main cause of weak or non-functioning flippers. Make sure your flipper button switches are in good shape too (below)- a brand new EOS switch is no good if your flipper button switch is worn out and pitted! Both switches need to be in top condition for best flipper power and performance!

See our Hardware page for switch mounting nuts and screws.
Flipper EOS Switch w/Spacer - Normally Open: $7.99 ea For Some Dual-Flipper Games
Part # ASW-A10-45
Secondary (outer) normally-open-contact flipper EOS switch for use on double-stack EOS switch assemblies on some Bally solid-state games where a second (or upper) flipper is controlled by another flipper. Also used on some Midway & Stern solid-state games and possible other makes/models too including some electro-mechanical models. Includes a nylon spacer/actuator that is actuated by the first (normally closed) EOS switch, mounted closest to the coil. Replaces original Bally part # ASW-A10-45, Midway # A365-00046-0000, Stern # SW-481, Williams # SW-1A-183 and possible others.

Used on the following Bally/Midway solid-state games: Beat the Clock, Black Belt, Blackwater 100, BMX, City Slicker, Cybernaut, Dungeons & Dragons, Eight Ball Champ, Eight Ball Deluxe, Elektra, Embryon, Escape From the Lost World, Fathom, Fireball II, Flash Gordon, Grand Slam, Hardbody, Harlem Globetrotters, Hot Doggin', Karate Fight, Kings of Steel, Lady Luck, Motordome, Mr. & Mrs. Pac-Man, Paragon, Party Animal, Power Play, Space Invaders, Spy Hunter, Skateball, Strange Science, Transporter, Truck Stop, Vector

Used on the following Stern solid-state games: Big Game, Catacomb, Cheetah, Dracula, Iron Maiden, Lightning, Meteor, Nugent, Sea Witch, Split Second, Viper
Flipper EOS Switch w/Lifter - Right - Normally Closed: - For Bally Games -

Discontinued/obsolete - no replacements currently available. Listed for reference only.

Part # ASW-A20-12
Normally closed EOS switch with nylon spacer/insulator. As used for outer switch on upper right flipper on Bally Medusa to control lower flipper lighting.
Flipper EOS Switch w/Lifter - Left - Normally Closed: - For Bally Games -

Discontinued/obsolete - no replacements currently available. Listed for reference only.

Part # ASW-A20-13
Normally closed EOS switch with nylon spacer/insulator. As used for outer switch on upper left flipper on Bally Medusa to control lower flipper lighting.
Flipper EOS Switch w/Lifter: $7.49 ea For Some Dual-Flipper Games
Part # ASW-A20-34
3-blade flipper EOS switch with nylon spacer/lifter. Used on switch stacks for some dual-switch flippers.

Used on the following Bally/Midway solid-state games: Eight Ball Champ, Eight Ball Deluxe, Flash Gordon, Lady Luck, Medusa, Mr. & Mrs. Pac-Man, Space Invaders, Spy Hunter, Strange Science, Xenon, and possible others.
Flipper EOS (End Of Stroke) Switch: - Bally Games -

Discontinued/obsolete - use # 03-7811 above as replacement.

Part # ASW-A20-36
Flipper EOS switch used on some Bally games, including inner switch on upper right flipper for Medusa pinball. Normally closed when flipper is at rest. Opens to approx. 1/8" when flipper is activated.
Flipper EOS (End Of Stroke) Switch: - Bally Games -

Discontinued/obsolete - use # 03-7811 above as replacement.

Part # ASW-A20-37
Flipper EOS switch used on some Bally games, including inner switch on upper left flipper for Medusa pinball. Normally closed when flipper is at rest. Opens to approx. 1/8" when flipper is activated.
Dual Flipper EOS (End Of Stroke) Switch: $13.59 ea - SOLD OUT - Discontinued...

- No longer available. For substitute replacement, use 1 each of # 03-7811 and # ASW-A10-45 (above), mounted back-to-back. Or use Midway # A365-00046-0000 (below). Any of these may require slight repositioning of original switch mounting bracket.

Part # SW-1010A
Dual flipper EOS switch with heavy-duty tungsten contact points. Used specifically on Williams Flash and Laser Ball for controlling both flippers on the right side of the game. Can be used on other makes/models as well.
Dual Flipper EOS (End Of Stroke) Switch: $15.49 ea
Part # A365-00046-0000
Dual flipper EOS switch with heavy-duty tungsten contact points. Used on Bally/Midway games that have 2 flippers on one side of playfield. Can be used on other makes/models as well- some repositioning of switch mounting bracket may be necessary.
Flipper EOS (End Of Stroke) Switch: $4.50 ea Low Voltage / Low Current
For Bally/Williams Fliptronics games.

Part # SW-1A-194
Low voltage / low current switch for use on games with solid-state controlled flippers, such as Bally/Williams Fliptronics games, from Addams Family (1992) and up. Can be used on some other makes/models of games that use low-voltage EOS switches for electronically-controlled flippers, or "solid-state-controlled" flippers, as a generic replacement.

These EOS switches are used in low voltage (non coil power) circuits to tell the computer when the flipper has pulled in all the way, and basically tell the computer when to turn on/off high voltage to the coil. Worn out or broken EOS switch contact points can cause weak, overheating, or malfunctioning flippers.

NOTE: This switch should not be used on an older (non-computer-controlled) flipper unit that uses high voltage (25-72vdc). The older flippers use higher voltage and current, which require heavy-duty contact points. Use switch part # 03-7811 (above) for these older games.

See our Hardware page for switch mounting nuts and screws.
Coin Switch with Trip Wire: $6.50 ea - For most late-model games -
Part # 42-1075-00
Large microswitch with trip/actuator wire. As used on later-model pinball and other coin-op games. Replaces Data East/Sega/Stern # 180-5024-01 and similar others. Double pole switch with 3 terminals can be used in normally open or normally closed state. Actuator wire measures 3 inches in length and can be bent to required shape, depending on type of coin door and coins being used.

Switch body measures 1-5/32" long x 11/16" tall x 15/32" thick (30 x 18 x 12mm). Mounting holes in upper left and lower right corners of switch body (as pictured) measure 1-1/16" (27mm) center-to-center.

NOTE: Please confirm measurements and fit of this part on your particular game before ordering as this part is considered an electronic item and is not returnable.
Coin Switch with Trip Wire: $6.50 ea - For older / vintage games -
Part # 42-1351-00
Large microswitch with trip/actuator wire. As used on older-model pinball and other coin-op games. Replaces Bally # E-108-92 and similar others. Double pole switch with 3 terminals can be used in normally open or normally closed state. Actuator wire measures 3 inches in length and can be bent to required shape, depending on type of coin door and coins being used.

Switch body measures 1-5/32" long x 11/16" tall x 15/32" thick (30 x 18 x 12mm). Mounting holes in lower left and upper right corners of switch body (as pictured) measure 1-1/16" (27mm) center-to-center.

NOTE: Please confirm measurements and fit of this part on your particular game before ordering as this part is considered an electronic item and is not returnable.
Flipper EOS (End Of Stroke) Switch With Bend: $4.99 ea
For Data East, Sega, and some late-model Stern games.

Part # 180-5124-01
As used on all solid-state electronic (computer) controlled flippers in late-model Data East, Sega, and some modern Stern pinball games. Overall length of this switch assembly is 2-15/16". Long blade measures 1-11/16" out from switch stack. This switch can also be used on most other makes/models of games that use low-voltage EOS switches for electronically-controlled flippers, as a generic replacement. These EOS switches are used to tell the computer when the flipper has pulled in all the way, and are used to control the current/power to the flipper coils. Worn out or broken EOS switch contact points can cause weak, overheating, or malfunctioning flippers.

See our Hardware page for switch mounting nuts and screws.

NOTE: This switch should not be used on an older (non-computer-controlled) flipper unit that uses high voltage (25-72vdc). The older flippers use higher voltage and current, which require heavy-duty contact points. Use switch part # 03-7811 (above) for these older games. 03-7811 replaces older Data East part # 180-5018-00.
Coin Door Interlock Switch - 1 Circuit: $4.50 ea
Part # PP1
Coin door interlock switch, 1-circuit (2-wire). Used as memory-protect switch in many solid-state games including Williams, late-model Bally, Data East, Sega, and more. Also used as self-test and memory clear button in Stern solid-state games 1977-1985. Momentary contact, single-pole, double-throw pushbutton switch. Contacts rated 0.1 amp at 125VAC. Has three 0.187" wide spade terminals (common, normally-open, normally-closed). Replaces Bally/Williams # 27-1111, Cherry # E68 & E68-00A-.1A, Lamb # PP1, and possible others. Fits in coin door frame or interior-mounted switch bracket with rectangular opening measuring approx. 1-1/8 inches long and 5/8 inches wide.
Coin Door Interlock Switch - 2 Circuit: $6.95 ea
Part # 180-5136-00
Used on most later-model games. Push-pull operation, and pull-out to lock. Double pole contacts (2 sets for 2 circuits). Typically used to cut off higher voltage power when coin door is opened (solenoid and flash lamp circuits) in Bally, Williams, Sega, and late-model Stern games. Replaces Bally/Williams # 02-2143A, 20-0746-2, 22-0746-1, 5643-009187-00, 6643-009187-00-00, Cherry # E79-30A, F79-30A, Lamb # PP2, Stern # 180-5136-00 and possible others. Fits mounting bracket (not included) with rectangular opening measuring 1-1/2 x 5/8 inches.
Flipper EOS (End Of Stroke) Switch: $3.99 ea
For late-model Stern games.

Part # 180-5149-00
Flipper end-of-stroke switch as used on later-model modern Stern pinball games. Overall length of this switch assembly is 2-11/16". Long blade measures 1-15/32" out from switch stack. These EOS switches are used to tell the computer when the flipper has pulled in all the way, and are used to control the current/power to the flipper coils. Worn out or broken EOS switch contact points can cause weak, overheating, or malfunctioning flippers.

See our Hardware page for switch mounting nuts and screws.

NOTE: This switch should not be used on an older (non-computer-controlled) flipper unit that uses high voltage (25-72vdc). The older flippers use higher voltage and current, which require heavy-duty contact points. Use switch part # 03-7811 (above) for these older games. 03-7811 replaces older Data East part # 180-5018-00.
Flipper Lane-Change / Enter Initials Switch Assembly: $4.99 ea
For most makes/models.

Part # SW-1A-150
Replacement switch assembly for "lane change" feature and/or high score "enter initials" feature, as used in many solid-state games, where this switch is manually controlled by the flipper mechanism itself. This low-voltage switch sits behind, or "piggy-backs" onto, the main flipper EOS (end of stroke) switch, and closes when the flipper coil plunger pulls in all the way. It is activated (closed) by the main EOS switch in front of it (closer to the coil). Includes nylon insulator/actuator. Does not include diode- use 1N4004 diode, available above.

See our Hardware page for switch mounting nuts and screws.
Drop Target Bank Switch: $9.95 ea
For Data East, Sega, and Stern games.
Part # 180-5025-01
Used on drop target banks to detect fallen (down) targets. Includes fische paper insulator and diode. Also replaces # 180-5025-00.
Drop Target Bank Switch: $10.73 ea
For Data East, Sega, and Stern games.
Part # 180-5104-00
Used on drop target banks to detect fallen (down) targets. Replaces obsolete part # 180-0030-00.
Vertical Up-Kicker Ball Switch Assembly: $7.49 ea

- Temporarily out- please check back... -

Part # A-11657
Ball detector switch assembly as used on some vertical up-kickers, or ball poppers, in mid-to-late Bally & Williams games, including F-14 Tomcat and more. May also be used in some Data East games. Includes "Y"-shaped switch blade, switch stack, and diode.
Spinner / Ball Gate Switch Assembly: $11.95 ea - SOLD OUT - Discontinued

Part # A-11664
Switch assembly used with spinning targets and ball roll-under wireforms on many makes & models. Replaces Bally/Williams # A-11664 and others.
Slingshot Bumper Switch: $7.13 ea
Part # 180-5054-00
Replacement vertically-mounted switch for slingshot bumpers. Direct replacement for Data East, Sega, and new Stern games (part # 180-5054-00). Can also be used on other makes models with no modification, including Bally, Williams, old Stern, and more. May require removal of factory rivets which hold switch to mounting bracket (rivets can be replaced with new rivets or with small screws/nuts). Most games use two of these per slingshot bumper.

Can be used as replacement for Capcom # SW00127, and Bally/Williams #SW-1A-120.
Flipper End-of-Stroke Switch, Single Contact, High Voltage: $5.40 ea - Older Williams Games Approx. 1968-1979 -
Part # SW-10A-8
Flipper end-of-stroke (EOS) switch as used on late Williams electro-mechanical games and early solid-state games, approx. 1968-1979. Measures 2-1/2 inches from back of switch stack to end of long blade.

As used in our flipper rebuild kit # FLKIT8. Click here for a list of games that use this part.
Flipper Button Switch, Single Contact, High Voltage: $5.95 ea
Part # SW-10A-48
Single-contact flipper button leaf switch replacement unit with heavy-duty contacts. Direct replacement for Bally/Williams part # SW-10A-48. As used on games that had non-computer-controlled flippers (most pre-1992 games). Can also be used on later-model games that used low-current switch contacts to drive flippers electronically. Measures approx. 3-1/2 inches overall length. May require differently-placed screw mounting holes on games that used a different or shorter switch. Replace your old worn out and pitted flipper button switch contacts, and restore proper current/power flow to your flippers! Don't forget to replace your flipper EOS (end of stroke) switches if they are worn out too!

This switch was used in Bally/Williams switch assembly # A-9990 and A-9900-1. These assemblies came with switch, switch capacitor, and wiring with connector all attached. These assemblies are now discontinued and no longer available.
Flipper Button Switch, Dual Contacts, High Voltage: $9.00 ea
Part # SW-1010A-13
Dual-contact flipper button leaf switch replacement unit with heavy-duty contacts. For use on games that use two flippers per side- such as Black Knight, Black Knight 2000, Contact, Grand Lizard, High Speed, Jungle Lord, Pharaoh, and more. Direct replacement for Bally/Williams part # SW-1010A-13 and # SW-1A-192. As used on games with non-computer-controlled flippers (most pre-1992 games). Can also be used on later-model games that used low-current switch contacts to drive flippers electronically. Measures approx. 3-1/2 inches overall length. May require differently-placed screw mounting holes on games that used a different or shorter switch. Don't forget to replace your flipper EOS (end of stroke) switches if they are worn out too!
Flipper Button Switch, Single Contact, High Voltage: $7.95 ea
Part # ASW-A10-41
Standard flipper button leaf switch replacement unit with heavy-duty contacts. Can be used as replacement in many makes/models. Replaces original switch in Bally & Stern solid-state pinball games. Replaces original Bally # ASW-A10-23 and ASW-A10-41. Also replaces Gottlieb # B-12642 and B-17838. Measures approx. 3 inches overall length. Replace your old worn out and pitted flipper button switch contacts, and restore proper current/power flow to your flippers! Don't forget to replace your flipper EOS (end of stroke) switches if they are worn out too!
Flipper Button Switch, Single Contact, Low Voltage: $16.29 ea
Part # 500-6889-01
Flipper button leaf switch replacement unit with low-voltage contacts. Direct replacement for Stern part # 500-6889-01 and # 180-5160-00. Includes disc capacitor (attached). As used on games that have an electronically-driven flipper system (not for use with high voltage applications where coil is powered directly through switch). Replace your old worn out and pitted flipper button switch contacts, and restore proper current/power flow to your flippers! Don't forget to replace your flipper EOS (end of stroke) switches if they are worn out (listed above). Both switches need to be in top condition to allow proper operation and performance from flippers.
Flipper Button Switch, Dual Contacts, Low Voltage: $27.75 ea
Part # 500-6890-01
Flipper button leaf switch replacement unit with low-voltage contacts. Direct replacement for Stern part # 500-6890-01 and # 180-5164-00. Includes disc capacitors (attached). As used on games that have an electronically-driven flipper system (not for use with high voltage applications where coil is powered directly through switch). Replace your old worn out and pitted flipper button switch contacts, and restore proper current/power flow to your flippers! Don't forget to replace your flipper EOS (end of stroke) switches if they are worn out (listed above). Both switches need to be in top condition to allow proper operation and performance from flippers.

Sample
Pop Bumper Switch Stack Assembly - Right Mount: $17.25 ea

- Temporarily out- please check back... -

Part # 515-6459-09R
Complete switch assembly with mounting bracket and actuator for use on pop bumpers on many solid-state games that use ONE SET of contact points. Mounting bracket is right-hand mounted (can be reversed for left-hand mount). Replaces Data East / Sega / Stern # 515-6459-03, 515-6459-09, Bally/Williams # A-7459-4, B-12030-2, and possible others.

NOTE: Will not work for bumpers that require TWO SETS of contact points on the switch stack (one for ball detect, one for scoring) or on older games with high voltage contacts (direct coil voltage). Older 2-contact switch stacks are obsolete- no longer available. The 515-6459-09 switch has ONE SET of contacts and is designed for later-model games with low-voltage circuits. Check your game before ordering- no returns on electrical parts- all sales are final.

Sample
Pop Bumper Switch Stack Assembly - Left Mount: $17.25 ea

- Temporarily out- please check back... -

Part # 515-6459-09L
Same as above, but left-hand bracket mounting. See note above regarding use.
Relay Switch, Make/Break Contacts: $3.50 ea - SOLD OUT - Discontinued

Part # SW_MB
Electro-mechanical pinball relay style switch stack with make/break switch contacts (one common leaf, one normally open, and one normally closed). Measures 2-1/8" overall length, 11/32" tall, 5/16" wide, with 1/4" between screw mounting holes (center to center).
Large Microswitch with Actuator Blade: $9.00 ea

- Discontinued Part - Listed for Reference Only - Can use # 5647-12133-11 (below) as replacement -

Part # 17-1012
Large microswitch body with actuator blade and two connector lugs for spade or solder connections. Blade end has 90-degree bend. Used for kickout saucers, eject holes, and similar mechanisms on many makes/models, including High Speed, Space Shuttle and others. Overall length (switch body & actuator): approx. 3 inches.
Large Microswitch With Short Blade: $3.75 ea
Part # 180-5009-00
Large microswitch with short blade. Commonly used for ball trough in many Bally, Data East, and Williams games. Replaces part #'s 5467-09957-00 and 95-4177-00.

Click for diodes, and an important note on switch polarity.
Microswitch With Blade: $7.10 ea
Part # 180-5010-01
Standard microswitch unit with removable blade actuator. Blade measures 1-11/16" (43mm). Replaces old part # 180-5010-00. As used on Lord of the Rings as a roll-under ball switch. Many other uses as well.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch With Blade: $8.25 ea
Part # 180-5010-04
Standard microswitch unit with removable blade actuator. Blade measures 1-5/16" (33mm).

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Large Microswitch with Long Actuator Blade: $5.95 ea
Part # 180-5011-00
Large microswitch body with actuator blade. Used as outhole switch and for other similar devices in most makes/models of games from early 1980's and up. Replaces Data East, Sega, and new Stern # 180-5011-00, and Bally/Williams # 17-1067 and 5647-12133-12. Overall length (switch body & actuator): 2-3/8"

Click for diodes and an important note on switch polarity.
Large Microswitch with Short Actuator Blade: $5.95 ea
Part # 180-5052-00
Large microswitch body with short actuator blade. Used on motor assemblies and cams. Overall length (switch body & actuator): 1-1/2"

Click for diodes and an important note on switch polarity.
Microswitch - Small: $3.53 ea
Part # MICROSWITCH
Standard replacement microswitch unit- high-quality Cherry brand as used in most pinball games from mid-1980's on up. Bare microswitch "body" only- use the old clip-on wireform and switch diode from your old switch on this new unit to replace dead, sluggish, intermittent, or otherwise worn-out microswitch units in most any game.

Used on microswitch assembly #'s: 180-5010-01, 180-5057-00, 180-5116-00, 180-5157-00, 180-5186-00, 180-5198-00, 180-5210-00, 500-5142-00, 500-6227-04, 5647-12693-04, 5647-12693-19, 5647-12693-32, 5647-12693-69, and others.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch - Small - With Diode: $4.53 ea
Part # MICROSWITCH_D
Same unit as above, but with diode already attached.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch with Actuator Wire: $8.99 ea
Part # 180-5053-00
Microswitch with angled actuator wire and switch diode. As used in ball shooter lane or kickback lane on some Data East games, possible others. Used in Data East assembly # 500-5438-00 which included mounting bracket, hardware (assembly now discontinued).

Click for diodes and an important note on switch polarity.
Microswitch with Actuator Blade: $6.95 ea
Part # 180-5057-00
Microswitch body with angled actuator blade. Stern replacement part # 180-5057-00, as used on Lord of the Rings on the Path of the Dead playfield/ramp. Also commonly used under ramps and other thin surfaces as rollover switch.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch with Actuator Blade: $8.99 ea
Part # 180-5064-01
Microswitch body with actuator wireform. Commonly used on up-kicker mechanisms on many Data East games including Jurassic Park, Rocky & Bullwinkle, Star Wars and possible others.

Click for microswitch screws/nuts, and an important note on switch polarity.
Microswitch with Actuator Blade: $7.50 ea
Part # 180-5087-00
Microswitch body with long angled actuator blade.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.

Microswitch Assembly for VUK and Saucer Kick-outs: Discontinued- superceded by #180-5116-01 (below)

Part # 180-5116-00
Microswitch assembly with "loop" shaped wireform. As used on up-kicker mechanisms and saucer kick-out devices on various Data East pinball games.

Discontinued part- superceded by #180-5116-01 (below)
Microswitch Assembly for VUK and Saucer Kick-outs: $7.85 ea
Part # 180-5116-01
Genuine Stern Pinball replacement part. As used on many late-model Stern games including Lord of the Rings, Simpsons Pinball Party and more. Original part # 180-5116-01. Also replaces 180-5116-00. Standard microswitch assembly used on vertical up-kickers (VUKs) and saucer kickouts. Includes black microswitch body with solder lugs and built-in metal "Y" actuator that the ball sits on. Common service/replacement part- we recommend having a spare or two if you own a game with this type of switch.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch w/Roller Actuator: $4.49 ea
Part # 180-5119-02
Standard microswitch unit with "roller" actuator, as used in ball troughs on Data East, Sega, and Stern pinball games. Also used on various motorized devices in different makes and models. Original part # 180-5119-02. Also replaces # 180-5119-00, and # 5647-12693-06.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch w/Wireform- Plunger Lane: $7.95 ea
Part # 180-5157-00
Standard microswitch unit with wireform, as used for rollover switches and plunger lane (ball shooter) switch, in most makes and models.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch w/Blade- Saucer/Eject Hole: $9.50 ea
Part # 180-5186-00
Microswitch unit with blade actuator, as used in eject holes or kickout saucers. Can be used on all makes/models that use this style microswitch.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch with Actuator Blade: $6.95 ea
Part # 180-5190-28
Standard microswitch unit with built-in blade actuator. Blade measures 1-3/16" (30mm). Used for spinner switch on most late-model Stern pinball games. Many other uses as well. Also replaces # 180-5190-48.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch with Actuator Blade: $4.95 ea
Part # 180-5198-00
Standard microswitch unit with removable blade actuator. Blade measures 2-1/8" (55mm). Used as rollover switch on most late-model Stern pinball games. Many other uses as well. Blade can be bent/cut for other uses.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Microswitch with Actuator Blade: $7.15 ea
Part # 180-5210-00
Microswitch body with long angled actuator blade. Stern replacement part # 180-5210-00, as used on Pirates of the Caribbean on the Jack the Monkey ramp. Long blade measures just under 2 inches overall length, and rises approximately 1 inch in height from the microswitch body. Blade can be bent/cut as required, for use in other pinball applications.

Click for diodes, microswitch screws/nuts, and an important note on switch polarity.
Rollover Microswitch Assembly w/ Mounting Bracket: $6.40 ea
Part # 500-6227-04
Complete microswitch assembly for rollover lane, right-hand mount, rounded wire actuator. Includes plastic mounting bracket, microswitch with wireform, mounting nuts, and diode already soldered on. Original replacement for most Data East, Sega, and late Stern games, and can also be used as an excellent upgrade/replacement for old obsolete leaf switch rollover mechanisms on older solid-state games (Bally, Williams, Game Plan, Gottlieb, etc.) Also replaces # 500-6227-02 and 515-5133-00. Can be used to replace obsolete part # 500-5707-00. Switch can be reversed (flipped) on mounting bracket to use as left-hand mount (replacing # 500-6227-01).

Click for diodes and an important note on switch polarity.
Rollover Microswitch Assembly w/ Mounting Bracket: $9.00 ea - SOLD OUT - - Discontinued - use 500-6227-04 above

Part # 515-5133-00
Complete microswitch assembly for rollover lane, right-hand mount, angled wire actuator. Includes plastic mounting bracket, microswitch with wireform, mounting nuts, and diode already soldered on. Original replacement for most Data East, Sega, and late Stern games, and can also be used as an excellent upgrade/replacement for old obsolete leaf switch rollover mechanisms on older solid-state games (Bally, Williams, Game Plan, Gottlieb, etc.) Also replaces # 500-6227-02 and 515-5133-00. Switch can be reversed (flipped) on mounting bracket to use as left-hand mount.

Click for diodes and an important note on switch polarity.
Microswitch - Large, no Actuator: $3.49 ea
Part # 5647-12133-00
Large white microswitch without actuator. Commonly used for start buttons on pinball games and most buttons on later-model video games. Mounts in button housing (not included).

Large Microswitch with Actuator Blade: $9.00 ea
Part # 5647-12133-11
Large microswitch body with actuator blade. Blade end has 90-degree bend. Used for kickout saucers, eject holes, and similar mechanisms on many makes/models, including High Speed, Indiana Jones (Williams), Space Shuttle and others. Replaces Williams # 17-1012 on older games. Overall length (switch body & actuator): approx. 3 inches.

Sample
Microswitch with Wireform: $5.99 ea - Discontinued- use # 5647-12693-04 -

Part # 5647-12693-01
Microswitch body with wireform actuator. As used on wireform ramps on Williams F-14 Tomcat, possible others.

Discontinued- use # 5647-12693-04 below, which may require slight bending/adjustment for proper fit/operation. .
Microswitch with Wireform: $5.99 ea

- Temporarily out- please check back... -

Part # 5647-12693-04
Microswitch body with wireform actuator. Many uses, including rollover lanes and plunger lane, on most makes and models. Replaces Bally/Williams # 5647-12693-04.

Click for diodes and an important note on switch polarity.
Microswitch with Wireform: $3.75 ea
Part # 5647-12693-19
Microswitch body with wireform actuator. Many uses, including rollover lanes and ramps, on most makes and models. Replaces Bally/Williams # 5647-12693-19.

Click for diodes and an important note on switch polarity.
Microswitch with Actuator: $3.75 ea
Part # 5647-12693-21
Microswitch body with actuator blade. Many uses, including rollover lanes and ramps, on most makes and models. Replaces Bally/Williams # 5647-12693-21.

Click for diodes and an important note on switch polarity.
Microswitch with Wireform: $5.99 ea
Part # 5647-12693-32
Microswitch body with wireform actuator. Many uses, including rollover lanes and ramps, on most makes and models. Replaces Bally/Williams # 5647-12693-32.

Click for diodes and an important note on switch polarity.
Microswitch with Wireform: $4.49 ea
Part # 5647-12693-69
Microswitch body with wireform actuator. Many uses, including rollover lanes and plunger lane, on most makes and models. Replaces Bally/Williams # 5647-12693-69.

Click for diodes and an important note on switch polarity.
Reed Switch Assembly: $34.95 ea Bally & Williams Games

- SOLD OUT - Discontinued- no longer available- listed for reference only.

Part # 20-10293
Reed switch assembly as used on many late-model Bally/Williams games. Mostly used on ramps to detect ball movement without a mechanical or opto switch. Includes wiring and connector plug- ready to plug and play.

Used on: Cactus Canyon, Cirqus Voltaire, No Good Gofers, NBA Fastbreak, Revenge From Mars, Safe Cracker, Star Wars: Episode 1
Bracket- Ramp Reed Switch Mounting (Used): $5.00

Units Available: 3

Part # 20-10293BKT
Thin metal bracket that rivets to ramp and holds ball detector (reed) switch in position. Use with reed switch # 20-10293. Used on some late-model Bally & Williams games including NBA Fastbreak and others. Measures 2-3/8" length, 7/8" width (60mm x 22mm).

Need riveting? See our Riveting Services and Rivets & Rivet Tools sections on our Tools & Accessories page.
Reed Switch Assembly: $20.99 ea Sega & Stern Games
Part # 180-5145-00
Reed switch assembly as used on many Sega & Stern pinball games. Mostly used on ramps to detect ball movement without a mechanical or opto switch. Also used on Space Jam, and to repair the paddle wheel opto on Maverick pinball. Includes wiring and connector plug- ready to plug and play.

Replaces original part # 180-5145-00 which came with two mounting tabs. This part now comes with four mounting tabs on sides and end, as pictured. Will replace original part #'s 180-5145-00, 180-5145-01, 180-5145-02, 180-5145-XX.
Service Button Assembly - 3 Buttons: $17.95 ea - As used in Sega & modern Stern games -
Part # 500-6056-03
Coin door service button assembly with 3 pushbutton switches (all normally open, single-pole, momentary contact). Includes red, green, and black buttons, as pictured. Commonly used in later-model Sega and Stern pinball games. May be used in other makes/models as well. Comes assembled as shown with mounting bracket and label- just attach to inside of coin door. Requires soldering to connect wires to switches. Replaces Stern Pinball # 500-6056-03, and Data East/Sega/Stern #'s 180-5012-02 and 180-5012-03.
Service Button Assembly - 4 Buttons: $14.95 ea - As used in late-model Bally/Williams games -
Part # 5641-12724-00
Coin door service button assembly with 4 pushbutton switches. As used on most Bally & Williams games from late 1980's through 1999. May be used in other makes/models as well. 2 black buttons on ends, and 2 red in center, as pictured. Button switches are all double-pole, momentary contact. Each switch has dual (double pole) normally open, normally closed, and common contact connections. Comes assembled as shown. Mounts to existing mounting bracket in your game (mounting hardware not included) and requires soldering to connect wires to switches. Replaces Bally/Williams # 5641-12724-00.
Service Button Assembly - 3 Buttons: $9.95 ea - As used in early Bally/Williams games -

- Temporarily out- please check back -

Part # 5641-09369-00
Coin door service button assembly with 3 pushbutton switches. As used on most Bally & Williams games from late 1970's through late 1980's. May be used in other makes/models as well, including early Williams games that use 2 buttons (one end button gets removed or remains unused). This switch bank includes 2 momentary contact switch buttons on either end, and one 2-position switch (up or down) in the center position. Colored button caps are not included- you can re-use your old caps, or use without caps. Button switches are all double-pole to allow for alternate wiring if needed/desired. Comes assembled as shown. Mounts to existing mounting bracket in your game (mounting hardware not included) and requires soldering to connect wires to switches. Replaces Bally/Williams # 5641-09369-00.

Need a new label for your 3-button panel? See our Plastics & Decals page, part # PDG361.



Optos & Opto Boards:
Opto Switch Emitter Element (LED): 99¢ ea
Part # OPTO_EMITTER
Replacement emitter (infrared LED) element for opto switch pairs. This is the element in an opto switch pair that emits infrared light, which is picked up by the receiver element (transistor) mounted across from the emitter. Use with receiver element below. For use on all makes and models that use 12v opto switches. Can be used as replacement for Bally/Williams part # 5671-12731-00. Replaces emitter element on opto emitter assembly part # A-16908 (WHITE unit on Bally/Williams opto pairs).

NOTE: Replacement aftermarket opto elements may differ in color and polarity and/or mounting direction than original parts. We recommend replacement of these elements only by qualified persons with experience in working with electronics, to avoid incorrect replacement that could result in damaging the opto element and/or associated parts. We will not replace opto elements or associated parts that are damaged. No returns, exchanges, or refunds on electronic parts- all sales are final.
Opto Switch Receiver Element (LED): $1.05 ea
Part # OPTO_RECEIVER
Replacement receiver (light-activated transistor) element for opto switch pairs. This is the element in an opto switch pair that detects infrared light, which is transmitted from the emitter element (infrared LED) mounted across from the receiver. Use with emitter element above. For use on all makes and models that use 12v opto switches. Can be used as replacement for Bally/Williams part # 42-3382 and # 5671-14114-00. Replaces receiver element on opto receiver assembly A-16909 (BLACK unit on Bally/Williams opto pairs).

NOTE: Replacement aftermarket opto elements may differ in color and polarity and/or mounting direction than original parts. We recommend replacement of these elements only by qualified persons with experience in working with electronics, to avoid incorrect replacement that could result in damaging the opto element and/or associated parts. We will not replace opto elements or associated parts that are damaged. No returns, exchanges, or refunds on electronic parts- all sales are final.

Opto Emitters & Receivers: - For Late-Model Bally/Williams Games -

Opto emitter and receiver PCB's, assemblies, and individual replacement elements. Used on many late-model Bally and Williams games. Sold individually, but used in pairs in the pinball machine (one emitter and one receiver per "opto" pair).

The emitter unit projects UV light which is picked up by the receiver unit mounted across from it. When a ball rolls between the emitter and receiver units on your game, a break in the UV light beam translates to a switch signal in the game's electronics. If you have an "opto" that isn't detecting when a ball rolls past it, chances are either your emitter or receiver opto unit is faulty.
Image: Type: Part #: Price: Order:
Emitter PCB
(PCB with element)
A-14231$3.99 ea
Receiver PCB
(PCB with element)
A-14232$3.99 ea
Emitter Assembly
(PCB with element
and housing)
A-16908$6.95 ea
Receiver Assembly
(PCB with element
and housing)
A-16909$6.95 ea
Emitter Element
(Element only)
OPTO_EMITTER99¢ ea
Receiver Element
(Element only)
OPTO_RECEIVER$1.05 ea
Opto Emitter/Receiver Assembly: $4.54 ea

DISCONTINUED - Obsolete - Listed for Reference Only. Can use 5490-12451-00 below as replacement.

Part # 5490-10159-00
New opto emitter/receiver assembly as used in many Bally & Williams games from late 1980's and up. Used on drop target PC boards, early-model flipper button opto boards, motor devices in games like Addams Family, Indiana Jones, Theatre of Magic, Twilight Zone, and more. Each unit includes infrared LED emitter and infrared receiver, and has 4 leads. Replaces Bally/Williams part # 5490-10159-00 and similar. As used on circuit board assembly C-13205-1, and replaces similar units with part # QT848 and QVA11233.
Opto Emitter/Receiver Assembly - Long Leads: $4.75 ea
Part # 5490-12451-00
New opto emitter/receiver assembly with long leads, as used on clock minute PCB in Twilight Zone. Each unit includes infrared LED emitter and infrared receiver, and has 4 leads.

This part can also be used to replace other standard opto emitter/receiver units used elsewhere in many makes/models of games (such as part # 5490-10159-00 above, which is now obsolete).

NOTE: This is an aftermarket replacement part made by Optek (Optek part # OPB804). Can be used to replace original Fairchild part # QVE11233.0086 (obsolete). The Fairchild part was originally used by Bally/Williams (Bally/Williams part # 5490-12451-00). Some say that the Optek part is more sensitive and may be falsely triggered by nearby light sources, however in our 10+ years of using and selling these optos, we have had no reports back of any problems with them.

NOTE: This part comes with diagram showing pinout and polarity to aid in installation. Observe correct polarity when installing- requires proper orientation/installation. Improper installation may damage unit. No returns on electronic parts- all sales final.
Opto Emitter/Receiver Assembly: $7.95 ea For late-model Stern games
Part # H21A1
Replacement opto emitter/receiver unit as used in late-model Stern Pinball games. This part is the most common cause of failures on opto mechanisms in these games. This new opto emitter/receiver assembly is a low-profile PC-board mount unit, used for devices such as drop targets, interrupters, etc. Used on games like Family Guy, Shrek and more. Used on Stern PCB #'s 520-5252-01 (below), 520-5252-04, possible others. Also replaces H21A2 and H21A3.

NOTE: Observe correct polarity when installing- requires proper orientation/installation. Improper installation may damage unit. We recommend replacement of these elements only by qualified persons with experience in working with electronics, to avoid incorrect replacement that could result in damaging the opto element and/or associated parts. We will not replace opto elements or associated parts that are damaged. No returns, exchanges, or refunds on electronic parts- all sales are final.
Opto PCB - Single Drop Target: $81.95 ea For late-model Stern games
Part # 520-5252-01
Opto PCB as used on single drop target units on late-model Stern pinball games including Family Guy, Shrek and more.
Opto PCB: $16.95 ea For some late-model Stern games
Part # 520-5292-00
Single opto PCB as used on cannon and bell in Stern AC/DC pinball games, and possible other later-model Stern games.
Williams Single Drop Target Opto PCB: $29.95 ea
Part # C-11903-R
NOS factory original opto PC board for single drop target assemblies, as used on many mid-1980's & up Williams games including Cyclone, Fire!, Millionaire, Police Force, Road Kings, Space Shuttle, Whirlwind and possible others. Hard to find part- very limited supply remaining.

Does not include rubber mounting grommets (2 required). Re-use old grommets if possible.

Note for Whirlwind and other games using smaller C-13311-R board: The larger C-11903-R board shown here can be used in place of the smaller C-13311-R board. Requires either soldering the wires directly to the pads on the C-11903-R board, or re-seating them in a new larger 0.156" 6-pin housing that plugs on to header pins on the C-11903-R board.
Flipper Button Opto Board (Type 1): $14.95 each - DISCONTINUED -

Use A-20207-1 board with 03-9001.1 interrupter below.

Part # A-15878
New aftermarket replacement opto PC board for flipper buttons in early-model Bally & Williams "WPC" games. Replacement for original part # A-15878. Use with your existing metal plate type interrupter (part of original assembly).

The following games used this opto board: Creature From the Black Lagoon, Doctor Who, Dracula, Fish Tales, Judge Dredd (left side only), Twilight Zone, and White Water
Flipper Button Opto Board (Type 2): $26.49 each

- Temporarily out- please check back... -

Part # A-20207.1
Same device as above, but shorter style used on later-model WPC games. Can be used with either black, or white plastic interrupters # 03-9001.1 (available below, and also on our General Parts page). Originally used in assembly # A-17316 (opto board with 03-9001.1 interruptor attached).

The following games used this opto board: Attack From Mars, Cactus Canyon, Champion Pub, Cirqus Voltaire, Congo, Corvette, Demo. Man, Dirty Harry, Flintstones, Indiana Jones, Indianapolis 500, JackBot, Johnny Mnemonic, Judge Dredd (right side only), Junkyard, Medieval Madness, Monster Bash, NBA Fastbreak, No Fear, No Good Gofers, Popeye, Roadshow, Safe Cracker, Scared Stiff, Shadow, Star Trek: TNG, Tales of the Arabian Nights, Theatre of Magic, WhoDunnit, and World Cup Soccer 94.

Can also be used on earlier games (except Judge Dredd left side) that use the longer/taller opto board and metal interrupter by replacing the entire assembly (board and 03-9001.1 interrupter) together.
Flipper Button Opto Interrupter: $5.95 each
Part # 03-9001.1
Replaces black or white plastic opto interrupters used on flipper buttons in late-model Bally and Williams games. These black interrupters help prevent opto IR light from penetrating the plastic, which can cause flippers to be stuck on, or to overheat. This has been a problem with original and aftermarket white plastic interrupters in the past.

Replaces Bally/Williams part # 03-9001.1. Fits on opto board # A-20207.1. See part # A-20207.1 above for listing of games that use this interrupter.

Sample
Sega/Stern Ball Trough Opto PC Boards:


Factory original replacements for the opto emitter and receiver PC boards on late-model Sega and Stern pinball ball troughs. Both single, and dual opto type boards are available. Failed opto boards are the common cause of multiple balls being served or continuously-kicking ball shooters.
Type: # Optos Part #: Price: PayPal:
Emitter1515-7307-00$30.92
Receiver1515-7308-00$28.00
Emitter2515-0173-00
Also replaces:
520-5173-00
$11.49
Receiver2515-0174-00
Also replaces:
520-5174-00
$11.49

Sega/Stern Playfield Opto PC Boards - Emitter / Receiver:


Factory original replacements for the tall "long hop" opto emitter and receiver PC boards as used on some late-model Sega and Stern pinball games, including Harley Davidson, Independence Day, South Park, X-Files and more.
Type: Image:
Click to Enlarge
Part #: Price: Order: Notes:
Emitter520-5082-00$37.49
 
Receiver520-5083-00$36.89
Early design with no diode next to LED. Discontinued part- ONLY 1 UNIT LEFT.
Receiver520-5083-01$36.89
Updated design with diode next to LED.

Line Cords, Plugs, Surge Protectors, Power Strips:

Click to enlarge
8-Foot Brown Grounded Power Cord w/ Wire Leads: $14.38 ea
Replaces original brown cords on vintage games!
Part # COR001
Great restoration part! Similar to original 3-wire brown power cords as originally used on many vintage solid-state pinball games! 8-foot long power cord, brown, with grounded 3-prong plug end (wall plug), and bare wire leads at the other end (game end). 16-gauge 3 conductor stranded copper wire inside. Ideal replacement for commercial pinball machines and video games where line cord is wired directly to power supply or interface box. Adequate length for most games, or cut-to-fit as required. For use on games that use 120vac power, North America plug/receptacle.

A grounded cord is essential for any electronic pinball or video game. Is your cord missing the ground lug? Replace that damaged, taped-up, or otherwise damaged old cord with a brand new unit!

Click to enlarge
8-Foot Black Grounded Power Cord w/ Wire Leads: $15.32 ea
For old and new games
Part # COR002
8-foot long power cord, black, with grounded 3-prong plug end (wall plug), and bare wire leads at the other end (game end). 16-gauge 3 conductor stranded copper wire inside. Ideal replacement for commercial pinball machines and video games where line cord is wired directly to power supply or interface box. Adequate length for most games, or cut-to-fit as required. For use on games that use 120vac power, North America plug/receptacle.

A grounded cord is essential for any electronic pinball or video game. Is your cord missing the ground lug? Replace that damaged, taped-up, or otherwise worn-out old cord with a brand new unit!

Click to enlarge
8-Foot Black Grounded Power Cord w/ Female Plug End: $11.95 ea


For most late-model games
Part # COR003
8-foot long power cord, black, with grounded 3-prong plug end (wall plug), and 3-prong female "PC" style connector plug on the other end (game end). 18-gauge 3 conductor stranded copper wire inside. Ideal replacement for commercial pinball machines and video games where the line cord plugs into a socket on the back of the machine. Exact fit for most late-model video games and Bally/Williams WPC pinball games from approx. 1993-up. For use on games that use 120vac power, North America plug/receptacle.

A grounded cord is essential for any electronic pinball or video game. Is your cord missing the ground lug? Replace that damaged, taped-up, or otherwise damaged old cord with a brand new unit!
WPC-95 Pinball Service Outlet Adapter: $5.95 ea
Part # COR004
For late-model Bally/Williams games! This 14-inch adapter cord plugs into the unique receptacle on the power interface box in front right corner of main cabinet, and has a standard 120v (North American) 3-prong grounded outlet receptacle on the other end that allows you to use soldering iron, trouble light, drill, or any other electrical device while working on your game. A must for any pinball toolbox! Makes service work inside your game easy!

These cords originally shipped with WPC-95 pinball games from the factory, but often have gone missing or been discarded over the years. Add one to your game or toolbox for easy service!
Service Outlet: $3.95 ea
Part # SER001
Clip-in service outlet, as used on power interface box/panel in most domestic makes and models (U.S. / North America). Provides a power outlet inside the game where you can plug in a trouble light, soldering iron, etc. Can be easily installed on re-imported games coming back in from Europe, Asia, etc. where a service outlet was not originally installed at the factory. Makes service work inside your game easy!

This service outlet has 3 terminals on the back that wires can be soldered directly onto, or will also accept terminals.

- Sample -
Exact style may vary
Replacement 3-Prong Grounded Plug End: $5.50 ea
Part # PLUG3PRONG
For all makes and models of games! If you own an electronic (1977 or newer) pinball machine or video game, your game should be properly grounded with a 3-prong plug! Many games have had their ground lug cut off, or otherwise damaged over the years. Electronic games contain computer boards, just like your home PC, so should be protected just the same with a grounded 3-prong plug. Easy to replace on your game's existing line cord. Rugged, durable unit with sleek design that doesn't have any protruding screws or hardware like most lower-quality plug ends. Requires only a phillips-head screwdriver for assembly- no soldering required. Can be used on older electro-mechanical games, too, that have a 3rd ground wire lead, for added safety.
Replacement 2-Prong Plug End: $3.50 ea
Part # PLUG2PRONG
For use on older electro-mechanical (non-electronic) games which did not require a ground lead. Rugged, durable unit with sleek design that doesn't have any protruding screws or hardware like most lower-quality plug ends. Wire leads connect to screw terminals and outer rubber cover clips over plug to conceal screw terminals. Requires only a screwdriver for assembly- no soldering required.
4-Outlet Surge-Protected Power Strip: $9.95 ea
Part # PSTRIPX4
Protect your game's valuable electronics! This handy and compact 4-outlet power strip features surge protection that will protect your valuable electronic pinball or video game against deadly power surges and spikes. Also features an illuminated circuit-breaker on/off switch, and full ground protection as well. Protect your game against hundreds of dollars in potential repairs with the cheap insurance of a surge-protected power strip for less than $10!

Varistors (MOV):

Sample- color/size may vary
47 V DC Varistor / Surge Protector: $1.49 ea
Part # MOV047VDC
Commonly used in Williams and Bally games on power supply for protection of the DC solenoid power circuit. Replacement for Williams # 5017-09064-00. This metal-oxide varistor protects the circuitry by shorting itself out if the line voltage reaches or exceeds 47 volts DC. This prevents spikes, or surges in power, from damaging valuable circuit boards and electronics. This varistor typically mounts on the power supply board in the solenoid DC circuit (see game manual/schematics for exact application).

Sample- color/size may vary
130 V AC Varistor / Surge Protector: $1.49 ea
Part # MOV130VAC
As used by all electronic pinball machines from 1977-up. This metal-oxide varistor protects the valuable electronics of your game by shorting itself out if the line voltage reaches 130 volts AC, or more. This prevents spikes, or surges in power, from damaging valuable circuit boards and electronics. Varistor mounts across main power line leads, inside the game- either on top of line filter box (in older games) or inside power interface box in front corner of game (on later models). Replaces original Bally part # E-713 and others.

NOTE: If you have a game that was re-imported from overseas (outside the U.S.), you will need to replace your existing 240VAC varistor (Bally # E-713-1) with this 130VAC unit for operation in North America (120 volt power). If the 240VAC unit is left in your game, there will be NO protection against power surges/spikes on a 120 volt line!

Battery Holders:
CR2032 Lithium Battery - 3-Volt: $3.99 ea
Part # CR2032
Replacement memory-backup battery as used in PC-based video games including Arcade Legends 1, Ultracade, and others. These games are now getting to the age where the battteries are dying and memory/high-scores/settings are being lost, so replace your's before it becomes a problem!

Measures approx. 3/4" diameter x 1/8" thick (20mm x 3mm).
CR2430 Lithium Battery - 3-Volt: $2.69 ea
Part # CR2430
Replacement memory-backup battery for MPU boards as used in some later-model pinball games including Gottlieb System 3 games, and modern Stern SAM System games (Pirates of the Carribean on up). These games are now getting to the age where the battteries are dying and memory/high-scores/settings are being lost, so replace your's before it becomes a problem! With game power on, just pop old battery out, and install new one, and your high scores and settings are saved!

Measures approx. 1" diameter x 1/8" thick (24.5mm x 3mm).
3 x AA Battery Holder: $2.50 ea
Part # BATTHLDRKIT
With mounting screws. 3-position screw-mountable battery holder for "AA" size alkaline or rechargeable batteries. Includes 5" red and black leads for easy connection to wiring or circuit board. Build your own remote-mount battery holder, and get those board-mounted batteries away from that valuable circuit board! Board-mounted batteries and holders can cause damage to valuable/irreplacable circuit boards if they go neglected and burst/leak onto the board. Locating the batteries off-board with a remote holder avoids this potential problem and ensures the safety of your game! Two mounting screws included.

Use with our 2-pin male/female connector set (part # 2PINMF below) to make battery holder easily disconnectable from your board.

NOTE: Replacing a board-mounted rechargeable battery in an older game? If using non-rechargeable (alkaline) AA batteries, you'll also need to install a 1N4001 diode (or higher, like 1N4004) on the positive lead of the battery holder. This prevents the game from trying to charge the non-rechargeable batteries, when power is on. Diodes are available above. Diode mounts on positive lead, with it's cathode (banded) end towards the circuit board.
MPU Board Battery Holder- Bally/Williams Early Style: $7.50 ea
Part # BATTHLDR2
Original style as used on Williams games from 1977-1993 and Bally/Williams games from late 1980's through 1993. Original factory part # 5881-09021-00. Solders directly to circuit board and holds 3 "AA" type batteries. Retain the originality of your classic Bally/Williams game with this authentic original part!
MPU Board Battery Holder- Bally/Williams Late Style: $10.49 ea
Part # A-15814
Original style as used on Bally & Williams games from approx. 1994-up. Original factory part # 5881-09021-00. Solders directly to circuit board and holds 3 "AA" type batteries. Retain the originality of your classic Bally/Williams game with this authentic original part!

Switching Power Supplies:
Switching Power Supply, 15 Amp, 110 Watts: $37.95 ea
Part # PWRSUP15
Ideal, compact, modern replacement power supply for many commercial arcade/video and other coin-op games and computer/solid-state devices. Also great for use on your test/hobby workbench- use to power various devices and PC boards from pinball and video games for testing and repair work.

Features:
  • +5 volt adjustable regulated power at 15 amps.
  • +12 volt regulated power at 4 amps.
  • -5 volt power at 1 amp.
  • 110 watts of continuous output power.
  • 115v/230v AC selectable input power.
  • U.L.® Listed.
  • Built-in EMI filter.
  • 85% (typical efficiency)
  • Short-circuit protection on all outputs.
  • 100% burn-in tested.
  • Computer grade quality.
  • LED power-on indicator.
  • Compact size (7" x 2" x 4-3/8").
  • Includes mounting brackets and hardware.

Connectors- Pins & Housings:

NOTE: Sales on electrical parts are all final- no returns, refunds, or exchanges. Instructions not included- tools and connector pins/parts listed below are sold with the understanding that you "know what you're doing". Some experience with electronic work/repair is recommended.


Connector Pin Headers:

Available in 2 common pin-spacing sizes- small pin spacing (0.100" inch), and large pin spacing (0.156" inch).
0.100" Spacing Headers:
0.156" Spacing Headers:
Pin Length: See specs above. Some applications may require a longer or shorter pin- check your application before ordering.

Different Sizes: Most header strips can be easily cut shorter (especially "break away" headers), if you need a shorter strip, as required (such as an 4-pin, or 5-pin placement, etc.) Combine header strips on PC board to make longer connectors- such as two 10-pin headers to make a 20-pin header.

Friction Lock: Some headers come with a "friction lock" tab molded in to the back side (see listings/images below), which will "lock" into place on corresponding housings that have "locking ramp" tabs. Headers with friction lock can also be used with housings that have no locking ramp tabs, and vice-versa.

Break Away: Some headers are made as "break-away" strips (see listings/images below) that can be easily snapped-off to make a shorter strip.

0.100" (Small) Headers:
Number of Pins: Pin Spacing: Friction Lock: Break Away: Image: Part #: Price: Order:
120.100"NOYES22-28-4361-12$1.49 ea
150.100"NOYES22-28-4361-15$1.49 ea
160.100"NOYES22-28-4361-16$1.49 ea
170.100"NOYES22-28-4361-17$1.49 ea
180.100"NOYES22-28-4361-18$1.49 ea
190.100"NOYES22-28-4361-19$1.49 ea
200.100"NOYES22-28-4361-20$1.49 ea
230.100"NOYES22-28-4361-23$1.49 ea
250.100"NOYES22-28-4361-25$1.49 ea
280.100"NOYES22-28-4361-28$1.49 ea
360.100"NOYES22-28-4361$1.49 ea


0.156" (Large) Headers:
Number of Pins: Pin Spacing: Friction Lock: Break Away: Image: Part #: Price: Order:
60.156"NOYES26-48-1121-6$1.13 ea
60.156"YESNO26-60-4060$2.21 ea Temporarily out- please check back
70.156"NOYES26-48-1121-7$1.13 ea
70.156"YESNO26-60-4070$2.21 ea Temporarily out- please check back
80.156"NOYES26-48-1121-8$1.13 ea
80.156"YESNO26-60-4080$2.21 ea Temporarily out- please check back
90.156"NOYES26-48-1121-9$1.13 ea
90.156"YESNO26-60-4090$2.21 ea Temporarily out- please check back
100.156"NOYES26-48-1121-10$1.13 ea
100.156"YESNO26-60-4100$2.21 ea Temporarily out- please check back
110.156"NOYES26-48-1121-11$1.13 ea
110.156"YESNO26-60-4110$2.21 ea Temporarily out- please check back
120.156"NOYES26-48-1121$1.13 ea
120.156"NONO26-60-2120$1.42 ea
120.156"YESNO26-60-4120$2.21 ea Temporarily out- please check back


Click to enlarge

Connector housing colors may vary
Connector Pin Housings - IDC Style:

IDC or "Insulation Displacement Connectors" come with built-in pins. Wires are simply pressed into the back of the housing with a tool, and the built-in pins "bite" into the wire, holding it in place, and making the electrical connection.

Uses: Commonly used on some later solid-state models (late 1970's) through modern pinball games. Can also be used on older-model games to replace crimp pin connectors (available below).

Sizes: Two sizes are available accomodating various numbers of pins (see chart at right)- large pin spacing (0.156" inch between pins), and small pin spacing (0.100" inch between pins). These connectors accomodate wires in the range of 16-22 AWG (ie: most all common pinball and video game applications).

Locking Ramp: IDC connector housings come with "locking ramp" tabs molded in to reverse side, which will "lock" into place on corresponding header pin units that have "friction lock" backing. Housings with locking ramp can also be used with header pin units that have no backing for locking ramps, and vice-versa. See Connector Pin Headers above for more info.

Polarizing Keys (Pins): Most connector headers & housings will have one pin that is "blank", which is the "key". This prevents connectors from being installed in the wrong place. New polarizing keys are available separately for replacement in IDC housings- see part # 15-04-0297 below.

Wire Insertion Tools: IDC insertion tools are available in our Tools- Wire and Connector section below.
- IDC Connector Housings -

Number of Pins: Pin Spacing: Part #: Price: Order:
40.100"A31095-4$1.30 ea
50.100"A31095-5$1.30 ea
60.100"A31095-6$1.30 ea
70.100"A31095-7$1.35 ea
80.100"A31095-8$1.35 ea
90.100"A31095-9$1.35 ea
100.100"A31060-10$1.40 ea
110.100"A31060-11$1.40 ea
120.100"A31060-12$1.40 ea
150.100"A31063-15$1.52 ea
20.156"A31664-2$1.92 ea
30.156"A31664-3$1.92 ea
40.156"A31664-4$1.92 ea
50.156"A31664-5$1.92 ea
60.156"A31664-6$1.92 ea
70.156"A31664-7$1.92 ea
80.156"A31664-8$1.92 ea
90.156"A31664-9$1.92 ea
100.156"A31664-10$1.92 ea
110.156"A31664-11$1.43 ea
120.156"A31354-12$1.55 ea
Connector Pin Housings - Crimp Pin Style:

These housings come without pins (available separately below). Pins are crimped and soldered onto wires, then pushed into these housings, and "click" in place.

Uses: Commonly used on older solid-state pinball games. Can also be used on later-model games to replace IDC connectors (available above) to provide better connections in some applications.

Sizes: Available in 2 common pinball sizes- large pin spacing (0.156" inch), and small pin spacing (0.100" inch). Connector housings accept crimp/solder pins listed below.

Different Lengths: These nylon housings can be easily cut shorter, if you need a shorter strip, as required (such as a 6-pin, or 9-pin placement, etc.)

Locking Ramp: Some housings come with "locking ramp" tabs molded in to reverse side, which will "lock" into place on corresponding header pin units that have "friction lock" backing. Housings with locking ramp can also be used with header pin units that have no backing for locking ramps, and vice-versa. See Connector Pin Headers above for more info.

Crimp & Solder Pins: Available below in various sizes and styles. Pins should be crimped onto wire properly, before being inserted in housing. We recommend a small bit of solder on the crimped pin to secure the wire firmly, and guarantee good connection between pin and wire.

Crimp and Extractor Tools: See our Tools - Wire and Connector section below.
- Crimp Pin Connector Housings -

Number of Pins: Pin Spacing: Lock Ramp: Part #: Price: Order:
120.100"YES22-01-2127$1.42 ea
250.100"NOE-00715-0020
(Bally/Midway)
Discontinued Recommend using 1 each IDC housing # A31060-10 and A31063-15 above, to replace whole housing.
40.156"YES09-50-3041$0.50 ea
50.156"YES09-50-3051$0.83 ea
60.156"YES09-50-3061$0.83 ea
70.156"YES09-50-3071$0.83 ea
80.156"YES09-50-3081$0.83 ea
90.156"YES09-50-3091$0.88 ea
100.156"YES09-50-3101$0.96 ea
110.156"YES09-50-3111$0.99 ea
120.156"YES09-50-3121$1.67 ea
200.156"NO09-50-7201$10.00 ea
Connector Pin Housings - Card Edge - Crimp Pin Style: - As used on Gottlieb games -

These housings are for card-edge connectors and come without pins. They use KK style 0.156" pins for card-edge connectors (available separately below). Pins are crimped and soldered onto wires, then pushed into these housings, and "click" in place.

Housings come in single-sided style (for connections on one side of the board only), or double-sided style (for connections on both sides of the board).

Crimp and Extractor Tools: See our Tools - Wire and Connector section below.

Number of
Pin Positions
:
Single or
Double Sided
:
Image: Part #: Price: Order:
25Double09-50-5255$5.99 ea

Enlarged View
Connector housing pin, .156-inch, Trifurcon / KK type: 18¢ ea
Part # 08-50-0189
Heavy-duty "Trifurcon" connector pin, KK type, for use in standard .156-inch crimp-pin style housings, as listed above . This connector pin can be crimped to stripped wire (18-20 AWG). Soldering is optional (but recommended in addition to crimping, for best connection). See our Tools- Wire and Connector section below for crimping tools.

The "Trifurcon" pin is similar to the standard pin (below) but has two additional "tabs" on the sides of the pin which contact the sides of the header pin that the housing plugs on to. So effectively, you get three times the surface contact with the Trifurcon pin, and that means better, more reliable connections, better current flow, and less heat buildup. Recommended for heavier-current applications such as general illumination light circuits in most pinball games, and heavy-current power supply connnections as well.

These (0.156" KK type) are considered the "larger", and most common type used in pinball games. Fits most makes and models.

Enlarged View
Connector housing pin, .156-inch, standard / KK type: 17¢ ea
Part # 08-50-0108
Standard housing connector pin, KK type, for use in standard .156-inch crimp-pin style housings, as listed above. This connector pin can be crimped to stripped wire (22-26 AWG). Soldering is optional (but recommended in addition to crimping, for best connection). See our Tools- Wire and Connector section below for crimping tools.

These (0.156" KK type) are considered the "larger", and most common type used in pinball games. Fits most makes and models.

Enlarged View
Connector housing pin, .100-inch, standard type: 18¢ ea
Part # 08-50-0114
Standard housing connector pin, for use in standard .100-inch crimp-pin style housings, as listed above. This connector pin can be crimped to stripped wire (22-30 AWG). Soldering is optional (but recommended in addition to crimping, for best connection). See our Tools- Wire and Connector section below for crimping tool.

These (.100 type) are considered the "smaller", and less common type used in pinball games- fits most makes and models.

Enlarged View
Connector housing pin, .156-inch, Card-Edge / KK Type: 25¢ ea - As used on Gottlieb solid-state pinballs, Jamma connectors, etc. -
Part # 08-03-0304
KK type card-edge housing connector pin, for use in crimp-pin style card-edge housings (available above). This connector pin can be crimped to stripped wire (18-24 AWG). Soldering is optional (but recommended in addition to crimping, for best connection). See our Tools- Wire and Connector section below for crimping tool.

(Enlarged View)
Sold in Sets of 10
Polarizing Keys for 0.156" IDC Connector Housings: $2.00 / set of 10

- Temporarily out- please check back... -

Part # 15-04-0297
Hard to find item! Set of 10 replacement polarizing keys for 0.156" IDC connector housings. Most connector headers & housings will have one pin that is "blank", which is the "key". This prevents connectors from being installed in the wrong place. Polarizing keys can be installed in new IDC connector housings (as listed above) which have 0.156 inch pin spacing. Sold in sets of 10.

NOTE: These are only for use in 0.156" IDC connector housings that have built-in connector pin only. These polarizing keys will not fit or work in standard crimp-pin style connector housings. Designed only to fit in 0.156" IDC connector housings.
Williams Driver Board Female Connector Housings: $2.07 ea
For Williams Solid-State Games 1977-1984
Part # 09-52-3082
Hard to find item! Brand new correct replacement header pin receptacle as used along the top of Williams pinball driver boards in solid-state games made between 1977 and 1984. 8 pins per housing- use 5 per driver board for a total of 40 pin positions. No cutting or fitting needed- direct replacement part.

NOTE: Matching male header pins that go on the MPU board and fit into these female sockets on the driver board, are no longer available. MPU board requires a unique long-length pin which is no longer being made. If you need to replace a male pin on the MPU board, we recommend replacing with a used original pin in good condition, or trying to clean/repair existing pins. Standard header pins we sell above can be used on MPU board but aren't quite long enough to make a good reliable connection with female sockets on driver board, and we do not recommend using them with the 09-52-3082 sockets.



0.062" Male/Female Polarized Connector Housings:

Molex® brand/type connector housings which use 0.062" diameter connector pins and are polarized so they will fit together in only one direction. Several sizes available.

Use 0.062" pins (available separately)- male pins with male housing, female pins with female housing.

Uses: Commonly used for in-harness connectors on older solid-state Bally, Stern, and Williams games (1977-1985) including coin door harness (Bally/Stern) and inter-cabinet harnesses (Williams). Also used for smaller 2,3,4-pin connectors on later-model Bally/Williams (WPC) games for optos, switches, lamps, and other possible applications.

Crimp and Extractor Tools: See our Tools- Wire and Connector section below for tools you can use to extract pins from, and crimp wires into, pins that these housings use.
0.062" (shown here) are the SMALLER size round pins used in most pinball applications. For larger round pins/connectors, use 0.093" next section below.
# of Pins: Gender: Image:
(Sample)
Part #: Price ea: Order: Notes:
1Female03-06-101128¢
Replaces Williams # 5791-09125-00. Use with female pin PINF062 below.
1Male03-06-201120¢
Replaces Williams # 5791-09124-00. Use with male pin PINM062 below.
2Female03-06-102340¢
Use with female pin PINF062 below.
2Male03-06-202340¢
Use with male pin PINM062 below.
3Female03-06-103250¢
Use with female pin PINF062 below.
3Male03-06-203252¢
Use with male pin PINM062 below.
4Female03-06-104290¢
Replaces Williams # 5792-09182-00. Use with female pin PINF062 below.
4Male03-06-204280¢
Replaces Williams # 5791-09188-00. Use with male pin PINM062 below.
4Female03-06-104480¢
Use with female pin PINF062 below.
4Male03-06-204480¢
Use with male pin PINM062 below.
5Female03-06-105684¢
Use with female pin PINF062 below.
5Male03-06-205572¢
Use with male pin PINM062 below.
6Female03-06-106286¢
Replaces Williams # 5792-09193-00. Use with female pin PINF062 below.
6Male03-06-206182¢
Replaces Williams # 5792-09192-00. Use with male pin PINM062 below.
9Female03-06-109294¢
Replaces Williams # 5792-09139-00. Use with female pin PINF062 below.
9Male03-06-209276¢
Replaces Williams # 5791-09138-00. Use with male pin PINM062 below.
12Female03-06-112290¢
Replaces Williams # 5792-09133-00. Use with female pin PINM062 below.
12Male03-06-212290¢
Replaces Williams # 5791-09132-00. Use with male pin PINM062 below.
15Female03-06-1152$1.30
Replaces Williams # 5792-09094-00 (white), 5792-09096-00 (black). Use with female pin PINF062 below.
15Male03-06-2152$1.14
Replaces Williams # 5791-09093-00 and 5791-09095-00 (black). Use with male pin PINM062 below.
24Female03-06-1241$2.07
Replaces Williams # 5792-09098-00 (white), 5792-09100-00 (black), 5792-03940-00 (green). Use with female pin PINF062 below.
24Male
Sample
03-06-2242$2.33
Replaces Williams # 5791-09097-00 (white), 5791-09099-00 (black), 5791-09339-00 (green). Use with male pin PINM062 below.
1Male PinPINM06218¢
0.062-inch diameter pin, male. Replaces Williams # 5820-09078-00.
1Female PinPINF06218¢
0.062-inch diameter pin, female. Replaces Williams # 5821-09079-00.



0.093" Male/Female Polarized Connector Housings:

Molex® brand/type connector housings which use 0.093" diameter connector pins and are polarized so they will fit together in only one direction. Several sizes available.

Use 0.093" pins (available separately)- male pins with male housing, female pins with female housing.

Uses: Commonly used for main power supply input and ground connectors on most Williams solid-state pinball games 1977-1988, Bally games approx. 1987-1988, and Data East games. Also used for power, transformer, and lighting connectors in some games. Many other handy uses, too.

Crimp and Extractor Tools: See our Tools- Wire and Connector section below for tools you can use to extract pins from, and crimp wires into, pins that these housings use.
0.093" (shown here) are the LARGER size round pins used in most pinball applications. For smaller round pins/connectors, use 0.062" in previous section above.
# of Pins: Gender: Image:
(Sample)
Part #: Price ea: Order: Notes:
2Female770065-169¢
Use with female pin PINF093 below.
2Male770069-174¢
Use with male pin PINM093 below.
3Female03-09-103289¢
Use with female pin PINF093 below.
3Male03-09-203289¢
Used for GI input connector on many Williams and Data East games. Use with male pin PINM093 below.
4Female03-09-104299¢
Used for GI input connector on many Williams and Data East games. Use with female pin PINF093 below.
4Male03-09-204299¢
Used for GI input connector on many Williams and Data East games. Use with male pin PINM093 below.
6Female03-09-1064$1.99
Replaces Williams # 5792-09108-00. Use with female pin PINF093 below.
6Male03-09-2062$2.24
Use with male pin PINM093 below.
9Female03-09-1094$2.36
Use with female pin PINF093 below.
9Male03-09-2092$2.67
Use with male pin PINM093 below.
12Female03-09-1126$2.60
Replaces Williams # 5792-09109-00. Use with female pin PINF093 below.
12Male03-09-2121$2.98
Use with male pin PINM093 below.
1Male PinPINM09318¢
0.093-inch diameter pin, male. Replaces Williams # 5820-09080-00.
1Female PinPINF09318¢
0.093-inch diameter pin, female. Replaces Williams # 5821-09081-00.
Power Supply Input Connector Repair Kit - Bally, Williams, Data East Games: $9.95 ea
Part # CN1SET
Connector repair & replacement kit for main 12-pin power supply input connector as used on many Bally (1987-1990), Data East (1987-1994), Williams (1977-1990) pinball games (dates are approximate). Replaces commonly burned or worn out connector pins and housings on both the board (male) and cable (female) side- CN1 on Data East boards, and 3J2 on Williams/Bally boards. If your game shows any signs of overheating/burns on this critical connector, or it won't power up, or resets / goes dead during play, you probably need to replace this connector to correct the problem and prevent it from returning!

Kit contains 12 pin male header which mounts on board, 12 pin female cable housing, and all necessary crimp pins for proper connection.

NOTE: Instructions not included. Moderate-to-expert soldering/desoldering and general circuit board handling/repair skills and tools required for proper installation. These parts are sold with the understanding that you "know what you're doing". If in doubt, please consult an expert.

Crimp Tools and Pin Extractor Tools: See our Tools- Wire and Connector section below.
2-Pin Male/Female Wire Connector Set: $1.49 ea
Part # 2PINMF
Great for remote-mount battery holder connections (holder shown above), replacing old worn-out connectors for playfield wiring, or really handy for adding to devices like pop bumper coils, drop target bank reset coils, and other devices to allow for quick/easy removal for servicing. Set features 1 each of male and female nylon connector housings and 2 each of male and female crimp/solder connector pins (.093" size) that will easily accomodate wire from 14 to 22 gauge in size.

Crimp Tools and Pin Extractor Tools: See our Tools- Wire and Connector section below.
Round Connector Pins:
Male and female round crimp connector pins in 0.062" -inch and 0.093" -inch sizes- commonly used in old and new pinball and video games.

Pins should be crimped onto wire properly, before being inserted in housing. We recommend a small bit of solder on the crimped pin to secure the wire firmly, and guarantee good connection between pin and wire.

Crimp Tools and Pin Extractor Tools: See our Tools- Wire and Connector section below.
Size: Type: Image: Part #: Price: Order: Notes:
0.062" -inchMalePINM06218¢ ea.
Replaces Williams # 5820-09078-00
0.062" -inchFemalePINF06218¢ ea.
Replaces Williams # 5821-09079-00
0.093" -inchMalePINM09318¢ ea.
Replaces Williams # 5820-09080-00
0.093" -inchFemalePINF09318¢ ea.
Replaces Williams # 5821-09081-00

Tools - Wire and Connector:

NOTE: Sales on tools and electronic parts are all final- no returns, refunds, or exchanges. Instructions not included- tools and connector pins/parts listed below are sold with the understanding that you "know what you're doing". Some experience with electronic work/repair is recommended.



Click to Enlarge
Hand Crimper / Stripper Tool: $32.95 ea    For 0.062" dia., 0.093" dia., and 0.100" / 0.156" spaced connector pins- 18-30 AWG wire
Part # HCT9900
The all-in-one wire and connector tool! A must for any pinball toolbox! Cuts and strips wire from 18-30 AWG, and crimps connector pins (male and female) in sizes 0.062" (round), 0.093" (round), and both small & large flat pins for housings with 0.100" and 0.156" spacing. Easy to use- no need for four or five separate tools- this one does it all! High quality Waldom® factory tool made to industry specs and quality.


Click to Enlarge
Hand Crimper / Stripper Tool: $24.95 ea    For 0.093" dia. and 0.100" / 0.156" spaced connector pins- 14-24 AWG wire
Part # HCT9900A
Same as above, but this tool does only .093" dia. pins (male/female) and handles wire gauges 14-24 AWG. Works with pins for housings with 0.100" and 0.156" spacing. High quality Waldom® factory tool made to industry specs and quality.


Click to Enlarge
Ratcheting Hand Crimper Tool for 0.156" Pins: $293.00 ea    For 0.156" connector pins, 18-24 AWG wire
SHIPPING: Special order item- please allow 2 weeks for domestic (U.S.) shipping on this item, longer for international shipping.
Part # 63811-7500
Molex® brand ratcheting crimp tool for use with 0.156" connector pins- standard and Trifurcon type. Ideal for professionals or anyone who does large quantities of crimp-pin installation for connector housings.

NOTE: Price/availability subject to change without notice. Sales of all tool items are final. Tool items are not eligible for return, exchange, or refund.

IDC Wire Insertion / Punchdown Tools:    For .100" and .156" IDC connector housings

Wire insertion / punch down tools for use with both .100" and .156" IDC connector housings (available separately above). These tools are used to press the wire down into the IDC connector from the back side. Built-in pins in the IDC housing will "bite" into the pressed-in wire to hold it in place and make the electrical connection.
Connector Size: Tool Type: Image: Part #: Price: Order:
0.100"Commercial13-3503$36.08
0.156"Commercial13-3504$36.08
0.156"Economy478-4517$11.95

Tool colors may vary
Crimp Pin Extractor Tools:


Precision Molex/Waldom brand factory pin extractors make connector pin removal easy and painless. For common pinball connectors.

NOTE FOR USE: Do not pry up/down with extractor tools- tips can break off.
Pin Type / Size: Image: Part #: Price: Order:
0.062" -inch round pin male/female
(For pins # PINF062 & PINM062 above)
EXT062$22.95
0.093" -inch round pin male/female
(For pins # PINF093 & PINM093 above)
EXT093$26.52
0.100" -inch flat housing pin
(For pin # 08-50-0114 above)
EXT100$16.95
0.156" -inch flat housing pin
(Pin # 08-50-0108 or 08-50-0189 above)
EXT156$14.95

Soldering Irons & Solder:
Soldering Irons & Solder:

See our Tools & Accessories page for a full listing of soldering irons, solder, and soldering iron kits.

Circuit Boards:
Bally/Williams Relay Snubber Board Assy - NOS: $49.95 ea
Part # C-11232
NOS factory original snubber relay board assembly, including mounting standoffs. Used in many Williams System 11 games during late 1980's, including F-14 Tomcat, High Speed and many others. Complete assembly consists of circuit board # 5768-11095-00 and mounted parts, as pictured. Common failure part- hard to find original- very limited supply remaining.

Interchangeability Note: The C-11232 board is the same as the C-11232-1, but has 3 additional electronic components installed on the board- specifically, C1 capacitor, R1 resistor, and D2 diode. C-11232 will work in place of C-11232-1 in most applications, but if any operational problems are present with using a C-11232 in place of a C-11232-1, the above 3 extra parts can be removed from the C-11232 board to make it functionally identical to a C-11232-1.
Bally/Williams Relay Snubber Board Assy - New Replacement: $39.95 ea
SHIPPING: Special Order Item - Please allow approx. 2-3 weeks for domestic (U.S.) delivery on this item. Shipping outside the U.S. will take longer. Electronic items are not eligible for return, exchange, or refund.
Part # C-11232R
New aftermarket replacement snubber relay board assembly. Includes all modern components and new circuit board (mounting standoffs not included- re-use your originals). Used in many Williams System 11 games during late 1980's, including F-14 Tomcat, High Speed and many others.

Interchangeability Note: The C-11232R board is the same as the original C-11232 board. Both are also the same as the C-11232-1, but C-11232R and C-11232 have 3 additional electronic components installed on the board- specifically, C1 capacitor, R1 resistor, and D2 diode. C-11232/R will work in place of C-11232-1 in most applications, but if any operational problems are present with using a C-11232/R in place of a C-11232-1, the 3 extra parts can be removed from the C-11232/R board to make it functionally identical to a C-11232-1.
Williams Single Drop Target Opto PCB: $29.95 ea
Part # C-11903-R
NOS factory original opto PC board for single drop target assemblies, as used on many mid-1980's & up Williams games including Cyclone, Fire!, Millionaire, Police Force, Road Kings, Space Shuttle, Whirlwind and possible others. Hard to find part- very limited supply remaining.

Does not include rubber mounting grommets (2 required). Re-use old grommets if possible.

Note for Whirlwind and other games using smaller C-13311-R board: The larger C-11903-R board shown here can be used in place of the smaller C-13311-R board. Requires either soldering the wires directly to the pads on the C-11903-R board, or re-seating them in a new larger 0.156" 6-pin housing that plugs on to header pins on the C-11903-R board.
Williams Single Drop Target Opto PCB: $29.95 ea

Discontinued- use # C-11903-R above.

Part # C-13311-R
Small opto PC board for single drop target units, used on many Bally/Williams solid-state games. Features small 0.100" 5-pin connector.
Bally / Stern Solid-State Pinball Fuse/Rectifier Board: $88.25 ea

- Temporarily out- please check back... -
Part # BSPS018
New aftermarket replacement fuse/rectifier board for early solid-state Bally and Stern pinball games. Replaces original Bally board #'s AS-2518-18 and AS-2518-49. Features all-new PC board and components, modern upgraded heavy-duty rectifiers, and easy-to-use test points for input and output voltages.

Requires removal of transformer output wires from old PC board, and solder-connecting them to new PC board properly, and neatly. Proper routing of wiring from transformer up behind board is necessary for proper mounting of board. Recommended for experienced persons only. We recommend moving one wire at a time from old board, to new board, to avoid problems with misplaced wires.

Used in the following Bally games:
Black Jack, Dolly Parton, Eight Ball, Evel Knievel (electronic), Freedom (electronic), Frontier, Future Spa, Harlem Globetrotters, Hot Doggin', KISS, Lost World, Mata Hari (electronic), Mystic, Night Rider (electronic), Nitro Ground Shaker, Paragon, Playboy, Power Play, Rolling Stones, Silverball Mania, Six Million Dollar Man, Skateball, Space Invaders, Star Trek, Strikes and Spares, Supersonic, Viking, Voltan, Wizard, Xenon

Used in the following Stern games:
Ali, Big Game, Catacomb, Cheetah, Cosmic Princess, Dracula, Dragonfist, Flight 2000, Free Fall, Galaxy, Hot Hand, Iron Maiden, Lazer Lord, Lectronamo, Lightning, Magic, Memory Lane, Meteor, Nineball, Nugent, Orbitor 1, Pinball, Quicksilver, Seawitch, Split Second, Stargazer, Stars, Stingray, Trident, Viper, Wildfyre

Use With:
DeoxIT Connector Lubricant & Anti-Oxidation Compound
Keeps connector pins clean and free of oxidation. Reduces stress on delicate pins, wiring, and circuit boards.

$5.95 ea.

Sample Board - Manufacturer/Style May Vary
Bally/Williams Dot Matrix Display Driver PCB: $129.95 ea

- Temporarily out- please check back... -

Part # DMD004
Brand new plug-and-play replacement! New aftermarket replacement display driver board as used in most Bally/Williams pinball games that use the 128 x 32 dot-matrix display unit- approx. 1991-1995. High quality aftermarket replacement board replaces obsolete and discontinued original boards which are no longer available new. Improved circuit design, produces less heat, and features easier-to-find replacement parts. Includes 30 day manufacturer's warranty.

Works in the following games: Addams Family, Addams Family Gold, Black Rose, Corvette, Creature From the Black Lagoon, Demolition Man, Dirty Harry, Doctor Who, Dracula, Fish Tales, Flintstones, Gilligan's Island, Hurricane, Indiana Jones, Indianapolis 500, Johnny Mnemonic, Judge Dredd, No Fear, Party Zone, Popeye, Road Show, Star Trek: The Next Generation, Terminator 2, The Getaway, The Shadow, Theater of Magic, Twilight Zone, White Water, WhoDunnit, World Cup Soccer '94

Use With:
DeoxIT Connector Lubricant & Anti-Oxidation Compound
Keeps connector pins clean and free of oxidation. Reduces stress on delicate pins, wiring, and circuit boards.

$5.95 ea.
Sega / Stern Pinball Dot Matrix Display Power Supply PCB: $79.95 ea
Part # 520-5138-00
Power supply PCB assembly for Sega and Stern Whitestar and SAM pinball games. This unit mounts in the upper left of the backbox in games that use it, and supplies high voltage power to the gas/plasma score display unit. If your score display is not working, likely that this board is the culprit.

Cable Ties (Tie Wraps):
Nylon Cable Ties:

New nylon cable ties. Keep the wiring in your game clean, neat, and out of the way of dangerous moving parts! In original factory clear/white color to match the originals in your game.
Length: Part #: Price: Order:
4 InchTIEWRAP47¢ ea
8 InchTIEWRAP814¢ ea

Heat Shrink Tubing:
Heat Shrink Tubing Kit - 127 Pieces: $11.95 ea
Part # HS_KIT
BIG 127 Piece Set! This handy shrink tubing kit includes seven different sizes of tubing from 5/64 inch to 1/2 inch, in handy pre-cut sizes. Easy to use for proper, good-looking wiring repairs. Slip a piece of tubing over one wire, make your connection, slide the tubing in place, and use heat from a match, lighter, or heat gun, to shrink the tubing over the repaired connection. Makes neat-looking repairs and properly insulates wiring for protection. Great for all kinds of pinball repairs! Includes compact storage case that measures 7 inches by 3-1/2 inches and fits neatly into any toolbox.

Wire & Cable:
Lamp Socket Braided Wire - 15ft Roll: $3.49 ea
Part # 462148
15 foot roll of 16-gauge braided uninsulated wire as used for stationary lamp sockets on bottom side of playfields and insert panels in backboxes. This wire is typically stapled to the wood surface, and runs from lamp socket to lamp socket, carrying power to each bulb.

Great restoration or repair item, and a must for installing a new bare playfield in any game- installing new lamp socket wire makes installation much cleaner and faster.

NOTE: This wire requires quite a bit of heat to solder thoroughly- we recommend a 60- to 100-watt fixed or adjustable soldering iron and rosin-core solder for best results.


Other / Miscellaneous Items:
EMI Line Filter: $15.49 ea
Part # 150-5000-00
New grounded line EMI filter for power cord, as used in most all makes/models of electronic pinball and video games. Also sometimes referred to as an LFI filter, or EMF filter. Replaces most any type of line filter, in old or new games. For use in either 120v or 240v applications, 50 or 60Hz.

Replaces Bally # E-654, Stern # 150-5000-00, Williams # 05-8895.
DeoxIT Deoxidizing Compound D100L: $5.95 ea
Great for improving connections!
Part # D100L
It's what we use! We use DeoxIT deoxidizing liquid solution in our shop all the time on all kinds of pinball machines- old and new. It will clean, preserve, lubricate, and improve connections in switches, plugs, connectors, light sockets, chip legs, and on all other metal surfaces. DeoxIT is excellent for use in pinball games, especially on circuit board and wiring harness connectors where oxidation and old age are common problem points. We have used this to virtually eliminate the common intermittent and problematic connections on Williams inter-board connectors (between MPU and driver board), Bally and Stern power supply and solenoid board connectors, old style Williams drop target PC boards and wiper contacts, and similar contact points to make them reliable.

2cc squeeze tube. Manufacturer recommends 1 small drop per connection. One tube will typically do several dozen connections in most games. A must for any pinball toolbox!
  • Improves conductivity
  • Deoxidizes connections
  • Cleans, preserves, and lubricates
  • Reduces intermittent connection problems
  • Reduces wear, abrasion, arcing, and RFI problems
  • Stabilizes electrical connections between similar and dissimilar metals
Heat Sink Compound: $5.65 ea
Part # HSCOMP
6.5 gram tube of white heat sink grease, or "thermal paste". Used to assure proper heat transfer between semiconductor component and metal heat sink. Use between rectifiers and heat sinks (or metal chassis) to keep them running cool and lasting long. Can also be used on other components that use heat sinks such as large driver transistors, TRIACs, SCRs, and more.
FS-2 Fluorescent Starter: $2.49 ea
Part # FS2
New starter for flourescent lighting as used in most video games, newer pinball games, and some pinballs from the 1980's. If your flourescent tube won't light, or just sits and flickers, you may very well need a new starter! Grab a couple for spares! This standard FS-2 starter plugs right in and will start 14, 15, and 20 watt lamps in 15", 18" and 24" lengths. Replaces Bally # E-411-7 and others.
Flourescent Lamp Ballast: $8.99 ea
Part # BALLAST24
Ballast for flourescent lamp power. Runs 12-22 watt flourescent lamp, 18- to 24-inches long, as used in later-model Sega and Stern Pinball games. Also works with most lamps used in video game marquees and smaller lamps used in older Bally/Midway pinball games including Eight Ball Deluxe L.E., Mr. & Mrs. Pac-Man, Rapid Fire. Replaces Bally # E-409-1A and others.

If your flourescent lamp isn't lighting, or if your game keeps burning up lamps and starters, you may need a new ballast!
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